Posted Wed, Dec 30, 2009 by Dalmarus
There was a time in our industry's "ancient" past when one golden statement explained everything you were supposed to do each time you logged on to play: anything you wanted. Dawntide is a new classless, skill-based MMOG currently in early beta and the team developing it seems hell-bent on bringing that old school style of play back to the mainstream. Can such a goal be accomplished? Join Eric “Dalmarus” as he takes an early look at this ambitious title to find out.
Players will be responsible for settling the land and progressing the story forward by discovering hidden treasures, unlocking mysteries about the Dawntide races, and searching for new resources to use. Building ships and exploring new landmasses while participating in (or attempting to avoid) ship-to-ship combat will be an integral part of this process.