Star Trek Online - February 23rd, 2010 Maintenance Patch Notes


Star trek Online had another maintenance window and with it, another patch. Was it the mega-patch everyone was hoping to see? Unfortunately, the answer is no.


Star trek Online had another maintenance window and with it, another patch. Was it the mega-patch everyone was hoping to see? Unfortunately, the answer is no. Last night's update contains some bug fixes and while they may seem minor, they do correct a couple of progression-stopping issues for players. Take a look at the patch notes here and let us know what you want to see most in the next update!


  • We’ve addressed an
    issue where some Bridge Officer powers were not getting slotted
    properly when you trained new powers. This update will address and
    attempt to place powers in the proper rank slots the next time your
    character logs in.
  • The special item Red Matter
    Capacitor now properly triggers its cooldown when you have two so that
    they cannot be stacked.
  • Fixed an interact in the
    Rashana Base that would not work if you did the objectives out of order.
  • French and German Remote
    Contacts now work properly and should not have garbled HTML tags
    anymore.
  • The traffic controller who
    allowed access on Starbase 39 was not doing the job very well.
    We’ve made adjustments so that players are always able to
    beam down regardless of what missions are sending you there.
  • A remote contact was
    prematurely giving out the mission for the upcoming Deep Space 9 Fleet
    Action which has not been pushed to release yet. Players should no
    longer be offered this mission until the Fleet Action is pushed in an
    upcoming update.
  • Daily missions were recently
    updated to reset 24 hours since taking the mission. We’ve
    reduced this to 20 hours since taking the mission to allow time for
    players to complete the missions around the same time every day.
  • Players who had selected
    Escorts during the Captain promo mission were unable to clear the
    mission after getting their ship. This fix prevents this from happening
    again but does not retroactively fix players with this mission already
    in progress. Fix for players stuck with this mission unable to complete
    is coming soon.


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