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EVE Developer Blog Explains Planetary Interaction for Tyrannis Expansion

Posted Wed, Mar 10, 2010 by Martuk

EVE Online developer CCP Hammerhead has posted a new blog to explain the planetary interaction that will be introduced with the game's next expansion, Tyrannis. Players will use PPCs (Planetary Command Center) as a base of operations for their infrastructures on a given planet, allowing them to extract and process materials. CCP Hammerhead goes into detail about how the new system will work, while at the same time reciting Bon Jovi lyrics. Make of that what you will, but you can check out the full blog here.

When you've got an extractor and PCC placed you're going to want to do something with all those lovely resources and my recommendation to you is to add some storage PINS to hold your stuff while you're offline. Although you won't be able to move your stuff from the extractor to the storage without making some links. Links have (or will have) various levels of bandwidth. We've currently got only one test version and it's called Highway to the Danger Zone. Once everything is linked up your next task to use the route designer (GM only for now) to set the resource flows around you network of PINS.

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