Updated Mon, Mar 15, 2010 by Martuk
TERA, the upcoming game that uses the Unreal 3 engine, is generating a lot of buzz. Developed by Bluehole Studio and published by En Masse Entertainment, TERA has a tremendous amount of industry vets that have been working on the game. Ten Ton Hammer got to chance to sit down and preview this breathtaking new game.
But where does this leave support classes? Wouldn’t it be more difficult to heal group members if you couldn’t target-lock them? Not at all. Simply drop a healing aura for your party to step into to regenerate their health. While equipment does play an equally important part in the game, actual player skill will dictate the level of difficulty each individual player will be able to face.
You can read the full preview here.