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Exclusive TERA Preview at GDC 2010

Updated Mon, Mar 15, 2010 by Martuk

TERA, the upcoming game that uses the Unreal 3 engine, is generating a lot of buzz. Developed by Bluehole Studio and published by En Masse Entertainment, TERA has a tremendous amount of industry vets that have been working on the game. Ten Ton Hammer got to chance to sit down and preview this breathtaking new game.

But where does this leave support classes? Wouldn’t it be more difficult to heal group members if you couldn’t target-lock them? Not at all. Simply drop a healing aura for your party to step into to regenerate their health. While equipment does play an equally important part in the game, actual player skill will dictate the level of difficulty each individual player will be able to face.

You can read the full preview here.


TTH-Weekly-News-Jan-31-2014

This week in the news: EVE players blow a hole in the universe, EQN: Landmark alpha begins, and Pantheon partners with Shroud of the Avatar.

News
Fri, Jan 31, 2014
Martuk
TERA-Festival.jpg

Lay down your arms and get ready to party. The Rootstock and Pond Faire Festival come to TERA this week.

News, Official Announcements
Mon, Jan 27, 2014
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TERA-Logo.jpg

En Masse Entertainment chimes in on where they stand on using TERA for player-created content and videos.

News, Official Announcements
Tue, Jan 21, 2014
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TERA-Battleground-Event.jpg

TERA encourages bloodshed to counter the post-holiday blues by doubling Killing Spree and Bellicarium experience across three battlegrounds.

News, Official Announcements
Thu, Dec 26, 2013
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