Archive

MMO Building Blocks - An Exclusive LEGO Universe Q&A with Ryan Seabury

Posted Tue, Jun 15, 2010 by B. de la Durantaye

If only we had toys like this when we were kids. Actually, we did. LEGO has been a fundamental part of childhoods across the map and now the adventure continues on the computer screen in an MMO space. Ten Ton Hammer spoke with Creative Director of LEGO® Universe, Ryan Seabury to learn more about building, exploring and adventuring in this exciting upcoming game.

LEGO Universe is, by design, more casual than a hardcore MMO, so teams (our groups) are smaller than many MMOs (4 players max), and the content is geared very differently. We will definitely be keeping group content more aimed around these smaller sizes for the foreseeable future of the game.

Read all about LEGO Universe in this Ten Ton Hammer exclusive Q&A, MMO Building Blocks.

MAYANOBIT_tz
Our world made it through alright, but a number of game worlds came to an end in 2012. Did the ancient Mayans foresee these events?
Features
Mon, Dec 31, 2012
gunky
LEGO-Scientist.jpg

LEGO Universe fans build their final creations today as the demise of the building-block MMOG approaches.

News, Official Announcements
Mon, Jan 30, 2012
Martuk
LEGO-Blast-Off.jpg

Pack up your building blocks. 2011 has claimed another MMOG as LEGO Universe comes to an end early next year.

Press Release, News, Official Announcements
Fri, Nov 04, 2011
Martuk
LEGO_Level_Progression
LEGO Universe completely redesigned its gameplay when they went free-to-play. Ten Ton Hammer talked with Design Director, Jordan Itkowitz, about the new progression system, faction kits, future content, and staying microtransaction-free.
Interviews
Thu, Oct 13, 2011
Ethec

News from around the 'Net