Archive

At Worlds’ End – A Hands-On Look at End of Nations

Posted Tue, Sep 14, 2010 by Sardu

There is no denying that this year’s PAX Prime was an altogether richer experience than previous years, especially for the MMOG enthusiast. And while we recently had the opportunity to experience the frenetic gameplay of Trion Worlds’ upcoming genre-bending MMORTS hybrid title End of Nations, we were eager to get our hands on the game during the event as well. In our updated look at the game, Managing Editor Reuben “Sardu” Waters shares his show floor experiences and wonders why it took so long for a developer to build such an awesomely two-headed gaming beast.

While much of the action seemed to take place at the center of the map, there were also smaller control points at each corner of the map which proved to be much easier to flip. In fact, in my second match I helped my team go from the brink of defeat to a surprise victory simply by flipping the control points that had been left unattended by the red team who were all focused on the central map point for much of the match.


EoN-Explosion.jpg

The once promising MMORTS turned MOBA has been shelved again by Trion Worlds to allow the developer to focus its resources on other projects.

News
Tue, Mar 04, 2014
Martuk
Trion-Worlds-Logo-Black.jpg

Trion Worlds CEO Scott Hartsman offers up a blanket statement for monetizing YouTube videos for RIFT and Defiance.

News, Official Announcements
Mon, Dec 23, 2013
Martuk
Trion-Logo.jpg

The shakeup under the new Trion Worlds CEO continues this week as the EU publishing office is the next to get canned.

News
Thu, Aug 15, 2013
Martuk
Trion-Logo.jpg

Trion Worlds confirms the closure of its San Diego studio and shifts game operations and development over to its studio in Redwood City.

News, Official Announcements
Thu, Aug 08, 2013
Martuk

News from around the 'Net