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Microcosms: Mysterious Island of Gipat – A Look at Allods Update 1.1

Posted Thu, Sep 16, 2010 by Medawky

The first major content update to Allods Online added more than just new areas, quests and monsters; it also brought some very specific changes made only for the North American Market. Jason “Medawky” Bolton sat down with Darren Allarde and Krystin DeHaven from Gala-Net to tour the new content, and to get the skinny on the effect of these new changes. Join us this week to find out the community’s reaction and to get the lowdown on what to expect as you make your way to the Mysterious Island of Gipat.

The environments were spectacular, the enemies challenging and the quests varied and fun, but none of those elements were what impressed me. To truly understand the magnitude of what I experienced you need a little background. These press tours we go on are fairly commonplace and we usually get treated to the glitziest and best aspects of the content, with carefully constructed dialogue that puts everything in the best light possible. What made this particular event memorable and unusual was the amount of candor on the part of Darren Allarde. It was easy to be impressed by the press release two weeks ago that portrayed him as a man of the people, taking a hands on approach with players and going the extra mile, and I would expect nothing less of a well constructed PR piece. But to actually hear the passion in his voice and know the level of dedication that exists with Mr. Allarde and with every member of his team is another thing entirely.

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