Microcosms: EverQuest 2 Extended – Open Borders

Posted Thu, Sep 30, 2010 by Medawky

When EQ2X was announced, few players were more excited than our own Jason “Medawky” Bolton who grew up in Norrath and always had a soft spot for the franchise. How did the newly-liberated shattered lands live up to this prodigal son’s expectations, and is the new server worth your time? Join us this week in Microcosms to find out.

With the release of EQ2X coinciding perfectly with the typical down cycle of MMOGs, that odd time where we wait for new releases or new expansions, it seemed like fate had finally intervened on my behalf. Under the guise of researching and covering free-to-play titles I was able to fully immerse myself in the goodness of EQ2X without having to fear the threats of divorce that ended my previous love affair with the game back in 2004. I did not squander this precious allotment of time, dear readers; I took advantage of every second of it to bring you my impressions of this new microtransaction-driven version.

This announcement is so full of win we could hardly wait to tell you about it. Today EQHammer announced its User-generated Content System. In the spirit of EverQuest Next Landmark, where players are the superstars creating cool things, we’ve decided to give you - the players, the dreamers of dreams and the makers of guides - a platform.

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Tue, Mar 18, 2014

EverQuest franchise Director of Development Dave Georgeson updates on the future development plans for the series

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This week in the news, Wildstar drops info on guilds, Pathfinder targets April for alpha, and SOE commits wholesale slaughter.

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It’s a big year for the EverQuest franchise and the team at SOE has a lot in store to celebrate.

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