Ten Ton Hammer
Featured Articles
Features
- OGDC
07: An Auto Assault Post-Mortem with Scott Brown -
n the flagitiously named session "Dissecting Our Baby" at OGDC 2007,
NetDevil President Scott Brown and Producer Hermann Peterscheck
discussed the challenges of their innovative yet commercially
disappointing flagship MMO, Auto Assault, before and after launch.
Included with the talk were some suggested guidelines when entering
into a partnership with a publisher as well as best practices for MMO
design studios. A must-read for anyone interested in the evolution of
MMO design and production.
- May 17, 2007
- OGDC
07: How Devs Use PR to Build a Brand -
Ever think about what it takes to generate a buzz for an MMO in
development? You may not think often about how generating good PR
works, but you've certainly seen it in action. In her presentation at
the Online Game Development Conference, PR giant Sue Bohle talked about
how devs build brand recognition. Our OGDC coverage offers an inside
peek at the how the PR machine works to generate buzz for a game from
announcement to launch.- May 17, 2007
- OGDC
07: An Analysis of Video Game Writers -
Video game writers are often some of the more underappreciated members
of a video game development team. Jess Lebow, Content Director for
Flying Labs Software, argues against this fact and provided a thorough
analysis of the roles of a writer in his lecture, "Writer: The Red-Head
Stepchild of the Video Game Industry". Cody "Micajah" Bye has a summary
of the session in his article!- May 16, 2007
- OGDC
07: The New Online Game Payment Model -
It isn't everyday that you're given the opportunity to sit in a room
with the president of a company that engages in gold advertising, the
founder of a free-to-play gaming network, and the marketing director of
a gaming company fervently against the sale of online items, without
seeing them break into a fist fight. But that was exactly the situation
that I was placed in when I poked into my last OGDC panel of the week.
The topic was the New Online Game Payment Model, and the stage was set
for antics from each of the various camps.
- May 15, 2007
- OGDC
07: The Four Emotions of Game Design -
In our current massively multiplayer online gaming space, emotions are
often subdued, only emerging when players achieve victory in an
intensely difficult raid or facing certain death in a Leeroy
Jenkins-sque group wipe. However, they do exist in these games, and
this was the topic discussed in Nicole Lazzaro's presentation on the
"Four Most Important Emotions of Game Design" where she presented the
key "emotions" necessary to create an award-winning, revenue-generating
game. Throughout the rest of this article, we'll discuss the four
"emotions" she covered in her lecture and what MMO developers could or
should do to integrate these emotions into their titles. -
May 15, 2007
- Star
Wars Galaxis Update from SOE Gamer Day -
At the recent Sony Online Entertainment Gamer Day held in New York, Ten
Ton Hammer got a chance to talk to the Star Wars Galaxies team about
upcoming changes to the game. If you're an avid SWG player, this year
you can look forward to growth in the development team while SOE adds
more content in an effort to reinvigorate SWG. Chapter 6 is a step in
this direction and adds more content with two new game systems and
additional quest-based PvE content. -
May 14, 2007
- OGDC
07: Collaborative Art and MMOs? - Markus Weichselbaum Interviewed
-
Now
for something completely different. At OGDC 2007, we sat down with
Markus Weichselbaum, Founder and CEO of theBroth.com - a website geared
toward collabortive art for the global online community. Markus, an
Austrailian from Austria (you read that right!) holding a Ph.D. in
biophysics, is at least as much of an interesting person as you might
imagine him to be, and he has a vision to take the methodology,
technology, and lessons learned from his website into other online
spaces, including MMORPGs. How would that work? It turns out that the
prospects could very well be revolutionary. -
May 14, 2007
-
OGDC
07: AISeek and Smarter NPCs in Dynamic Worlds - No matter
which MMO you play, computer controlled characters (NPCs / mobs) simply
aren't convincing. It turns out that many of the moronic behaviors we
associate with mobs aren't the product of inept or uncaring devs, but a
significant hardware limitation. To prevent easy cheating, the
artificial intelligence (AI) for these mobs is calculated on the
server, so specialized server hardware may help to smarten up our
enemies. Gil Asherie of AISeek tells us how new advances may help to
fuel significant advances in mob / NPC AI in the very near future. -
May 14, 2007
- Vanguard
Update at SOE Gamer Day - Garrett Fuller was live at SOE
Gamer Day in New York City to
bring us the latest on Vanguard: Saga of Heroes. Included in the
update was news of a permanent group system, several new areas in the
game, plus the long-awaited news of a flying mount. - May 10, 2007
- Station
Launcher Preview at SOE Gamer Day - During Sony Online
Entertainment’s Gamer Day in New York City, the Ten Ton
Hammer team got a chance to see SOE’s new Station Launcher,
the application that gets players into the games. Most MMOs, even those
that are under a bigger “umbrella” company, have a
single icon that launches players into their games. Sony has been using
their Station system for a while now, allowing players from multiple
games to launch using a single service. - May 10,
2007
- Gods
& Heroes: Rome Rising at SOE Gamer Day - Though the
development team behind Gods & Heroes is in polish
mode with no new breakthroughs to report announce since the advent of
the Nomad class and tinted armor last month, Ten Ton Hammer is on hand
to see the first public demo of the game's instancing system. The
Volcanic Vents, a level 15 instance, and the swampy Numidian Delta
were the focal point of Perpetual's showing at SOE Gamer Day, and Ten
Ton Hammer was on-hand to report! - May 9,
2007
- Secrets
of Faydwer Revealed! - New EverQuest Expansion Announced at SOE Gamer
Day - EverQuest has just
celebrated its eighth anniversary, and the
devs behind the venerable MMORPG just keep churning out great ideas.
Their latest efforts - plus the name of their next expansion - are
revealed in our look at EQLive... live from SOE gamer day! - May 9,
2007
- New
Free-to-Play MMO, Metin2, Announced - Another imported MMOG
has hit the Western world! Metin2, a 3D MMORPG from G4Box Inc., has
been released and will be free to play! With quests, guild battles, and
nation wars, Metin2 is primed to compete with the other free-to-play
MMOGs for the top spot in the "free" category. Here's what G4Box had to
say about their newest game. - May 3,
2007
- Tabula
Rasa Enters Closed Beta! - It's actually happening! After
years and years of development, Richard Garriott's vision of a
not-too-far-off future is closing in on its predicted release date.
Rather than bore you with my own diatribe, I'll let the NCsoft
announcement speak for me. Don't forget to check out the two
screenshots at the bottom of this article! - May 2,
2007
- Discovering
the Secrets of Middle Earth - A Downloadable Preview of the LotRO
Strategy Guide - Ten Ton Hammer has been given a tremendous
opportunity that you can't pass up! Prima Games, the exclusive
producers of the Lord of the Rings Online strategy guides, has passed
on a preview of their Lord of the Rings guide to us – and we
are passing the preview on to you. Our mighty technical prowess has
made it possible for you to download the strategy guide preview in its
basic PDF format. Follow the link to download the preview! - April 24,
2007
- Are
Blizzard's Bans Hitting the Wrong Customers? -Fighting real
money trading and micro-transactions in an MMO is difficult, but
especially so for a company with a immensely popular product. Blizzard
has been experiencing many issues with banning customers inadvertently
in the last few months, and Ten Ton Hammer sits down with one
particular individual who was hit with a ban when he had done nothing
wrong. Read more to find out what his reaction was and how this problem
could affect the entire MMO market! - April 23, 2007
- Closing
the Doors Before Opening Them to the Public - A Recap of LotRO's End of
Testing Events - The closed beta for Lord of the Rings Online
finished up last night,
and the whole experience ended with a bang. Turbine unleashed a horde
of unforgettable monsters upon Middle Earth, but also deemed many
members of the LotRO community worthy of an advance to level 50, albeit
for just a short amount of time. Cody "Micajah" Bye was in the middle
of the action last night and has brought a recap of the events straight
from the heart of Middle Earth! - March 27, 2007
- Myst
Online: Uru Live Preview - The Myst series has no shortage of
fans, and on February 15th, the latest and most ambitious of the series
will launch in MMORPG form. Myst Online: Uru Live was the result of
integrating Cyan Worlds' efforts in classy, cooperative, non-combative
gaming with Turner's innovative Gametap service. With Gametap's 800+
games in addition to Myst Online for less than the price of a
traditional MMO, it's hard to go wrong. But Myst Online stands on its
own as, in many ways, a true credit to the Myst franchise. - February
12, 2007
- Crossing
Swords! Pirates of the Caribbean Pairs In-Game Combat with Real Life
Fencing - What better place to show off the latest
developments in the Pirates of the Caribbean Online's combat system
than a fencing gym? Ten Ton Hammer tried out the vast range of combat
mechanics in the upcoming (Spring 2007) pirate MMO - everything from
swords, daggers, pistols, and grenades to voodoo - and without a doubt
this game offers the most interesting, diverse, and just plain fun
combat system we've seen in a long time. Later, members of the press
even tried out our real-life swordsmanship against each other! -
February 2, 2007
- Vanguard
Launch Event Commemorates the Life and Work of Keith Parkinson
- As Vanguard: Saga of Heroes was rolled out to the public during the
last week of January, one significant member of the Vanguard team - and
luminary to the Fantasy Art genre - was there in spirit only. Sigil
Games Online paid a fitting tribute to the life and work of Keith
Parkinson by working with the Art Institute of California - San
Francisco to open a "Masters of Fantasy Art" exhibit at the Vanguard
launch event last Wednesday. - February 2, 2007
- Cheyenne
Mt. Entertainment Dev Diary - Stargate Worlds Archetypes -
For the first time, CME describes its plans for the Stargate
Worlds archetype system. - January 31, 2007
- The
New Face of CME - Nicole "Awen" Hamlett spent some time with
the new front man for Cheyenne Mt. Entertainment and Stargate
Worlds, Kevin Balentine. In addition to the interview, CME
was kind enough to spare us a new and exclusive Stargate
Worlds in-game screenshot! - January 29, 2007
- Ultima
Online Announces 8th Expansion - Ten Ton Hammer reports live
from Fairfax, VA as EA Mythic announces Ultima Online's eighth
expansion: "Stygian Abyss" and gives word that the "Kingdom Reborn"
graphical revamp will be free for all players. Is there new life for
this decade-old MMO? - January 26, 2007
-
The Midnight Crusade - At midnight on Jan. 16th, Gamers lined
up at retailers nationwide to get their pre-order copies of World
of Warcraft's first retail expansion: "The Burning Crusade."
Waiting in ice storms, frigid temperatures, and even a balmy midwinter
50 degrees in the northeast (wth?), writers from Ten Ton Hammer were
right there waiting in line with you. - January 16, 2007
-
The 2007 MMORPG Lineup - Jeff "Ethec" Woleslagle takes a
bird's eye look at what new titles to expect in 2007. At ten releases
plus at least one major expansion, there's probably more coming out
than you were expecting. We've got quick writeups and links for all of
them to refresh your MMO senses. But how many 2007 titles, even those
pushed back from 2006, will actually make it out the door in 2007? -
January 3, 2007
-
MMORPGs in 2006: The Year in Review - Jeff "Ethec" Woleslagle
examines the upbeats and beatdowns of the last year in MMO gaming. Mass
media headlines about goldselling, virtual property, and griefing; the
varied success of this years numerous game and expansion releases; the
discontinuance of games like Seed; encounters with developers authoring
the next wave of MMORPGs; trade shows and developer junkets... it was
all part of the 2006 MMO landscape. We do our best set the stage for
what will prove to be a very exciting 2007 in the MMORPG category. -
December 29, 2006
- Setting
Sail! - An Exclusive Launch Day Interview with Pirates CSG Online's
Scott Martins- December 14th was launch day for Pirates
Constructible Strategy Game nline (or "Pirates CSG Online", "Pirates
CSG", or - with don't-sue-me apologies to Sid Meier - just "Pirates"
for short), and Pirates CSG is newest online offering from Sony Online
Entertainment / Worlds Apart. You may recall Worlds Apart from games
like "Star Chamber" and, more recently, "Auto Assault TCG". They've
been busy in the months since the SOE acquisition, taking Pirates CSG
from concept to fun-filled reality in an astounding 4 months. Director
of Development Scott Martins was kind enough to take time out of his
extremely busy day to tell us about the making and future of the game.
- December 15, 2006
- Ten
Ton Hammer Presents: 2006 Holiday Gifts for MMO Gamers- Ah,
it's that time of year again, carols on the radio, the smell of cookies
baking, kids whining in every store, and the question, "So what do you
want for Christmas?" awkwardly hanging in the air like mistletoe above
a locker room door. Help your loved ones avoid the embarrassment of
giving you an oversized mauve plaid polo and the impersonal
do-it-yourselfness of a gift card: just point them to Ten Ton Hammer's
Guide to MMORPG Gamer Gift-Giving, where they're sure to find gifts
that will put a twinkle in the most hardcore raider's eye for levels
and levels to come. - December 11, 2006
- Vista
Gaming Myths and Realities- Jeff "Ethec" Woleslagle takes on
the rumor mill spewing rampant misconceptions surrounding Windows Vista
and what it means to PC gaming. - November 17, 2006
- Lord
of the Rings Online Gathering 2006, Live from LotROG in
Providence, RI - Jeffrey Steefel, Executive Producer, delivers a brief
but surprising address - August 6, 2006
- Saga
of Ryzom / Ring of Ryzom Preview Event, live from Nevrax's
studios in Paris, France! - June 21, 2006
- Teamspeak
vs. Ventrilo - January 13, 2006 - We compare the big names of
gaming voicechat (or "VoIP"), telling you what each of these
newly-indispensible bandwidth hogs can add to your game.
- 2006
MMO Preview - January 4, 2006 - Nicole "Awenyddion" Hamlett
and Nikki "Gypsy" Inderlied bring you a glimpse of the hottest MMO
releases of 2006 and beyond.
- Ten
Ton Hammer Removes Gold Ads - January 16, 2006 - On this
date, the Ten Ton Hammer Network removed all secondary market ads from
its 13 community sites and hub. Here's the press release!
- Ten
Ton Hammer's "Terms of Gaming Graphics" Guide - June 1, 2006
- Don't know your ATA from your SATA from your SCSI? Not sure what
makes PCI Express so "express", the SLI so sly, or why some think AGEIA
PhysX will be the next big thing? We're here to help! With MMORPGs
quickly catching up to other gaming genres in the jaw-dropping graphics
department, it might be time to upgrade your rig or buy a new setup.
Everything looks good on the box, so before you spend skads of money on
dubious tech, take a look at the Ten Ton Hammer "Terms of Gaming
Graphics" to see what's past and what lasts!
Series Articles
Tit for Tat
The Noob Diaries
Nicole "Awenyddion" Hamlett returns to World of Warcraft and
shares her impressions.
- Entry
One - December 23, 2005 - Awen introduces herself and offers
a few juicy hints, one noob to another.
MMOG Profiles
Part history, part review, all attitude... Jeff "Ethec"
Woleslagle runs through the games that make up the 3D MMORPG genre.
Screenshots
2Moons
Age of Conan: Hyborian Adventures
Aion: Tower of Eternity
Auto Assault
Chronicles of Spellborn
City of Villains
Dance Online
Dark Age of Camelot
Dungeons & Dragons Online
EverQuest II
Flyboys Squadron
Gods & Heroes
Knight Online
Lineage II
Lord of the Rings
MixMaster Online
MU Online
Myst Online: Uru Live
Myth War Online
No Horizons
Phantasy Star Universe
Pirates of the Burning Sea
Scions of Fate
Stargate Worlds
Sword of the New World: Granada
Espado
Tales of Pirates
Warhammer Online
Voyage Century Online
Dev Diaries
City
of Heroes
The
Chronicles of Spellborn
Dungeons
and Dragons Online
Gods
and Heroes: Rome Rising
Pirates of
the Caribbean Online
Ring of Ryzom
The Sword
of the New World: Granado Espada