The foundation of the MMO genre can easily be said to lay within the
walls of the community. After all, without a massive in-game community,
it's just another game.
This decade's winner is far from "just another game." The player
community, coupled with heavy developer community involvement truly set
this game apart from the rest. It also certainly doesn't hurt that
every player in the world shares the same
universe, unseparated by artificial barriers like servers or
(Sony Online Entertainment)
The Lord of the
Rings Online (Turbine)
continues to prove that you just can't have a more involved community
than when you have all players on the same server. Player actions send
waves throughout the community, whether it be the actions of a hero or those of notorious villains.
CCP has also set the bar high in terms of community involvement
as developers. It is safe to say that the community has really shaped
the game since its launch of May 6, 2003. CCP has not only listened to
the feedback of the community, but have taken their words to heart to
such a degree that EVE Online
is very much the player's game.
Perhaps this is the secret to EVE's success in the MMOG space.
Few games make it eight years with a steady increase in player
subscriptions from month to month, but EVE has done it.