Acrobatics
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More Powerful Than
a Locomotive...
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Picking
this powerset gives you much more than just Batman-like agility. It
also breakneck running speeds fast enough to propel you over the
surface of water, and the ability to crawl along walls like your
friendly neighborhood Spider-Man!
Wrong franchise, I know, but I'm afraid I can't think of a DC
equivalent. So sue me!
Of
course, this ability to wall crawl can lead to the same frustrations as
Super Speed - your character will occasionally latch onto surfaces you
had no intention of interacting with, and controls get even more wonky
when you're near a ceiling or hanging feature like an indoor lamp. The
best bet is probably to simply turn this power off while indoors
because it's best to live without the frustration of sticking to a wall
or object while in the middle of a battle.
The running speed of
this powerset is not quite as fast as Super Speed on the ground, but it
makes up for that with a great deal of vertical freedom. From wall
climbing and double-jumping, you'll find this powerset is a great
middle ground between lightning-fast ground action of Super Speed and
the total aerial freedom of Flight. In fact, find yourself a high
enough perch to leap from and hold down your jump button while in the
air and you'll find yourself gliding with ease over huge portions of
the city, free from the confines of that pesky ol' gravity.
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Why didn't I just pick
Flight?
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While
Super Speed and Flight both have abilities that give you an extra speed
boost, Acrobatics instead offers you the opportunity to enter what
amounts to an "auto-fly" mode which changes your standard glide into a
rocket-assisted form of flight with the press of a button. What this
means is that, while this powerset begins it's life as the
middle-ground in terms of speed, it ends up at the bottom of the pack
even if you purchase this enhancement. Furthermore, the height of your
rocket-glide is not controlled by the player and instead automatically
adjusts itself on the fly using some sort of complicated pathfinding
system which makes it a bit unpredictable near bridges or the
open-sided parking garages in Gotham City, and utterly useless on
interior maps like the Watchtower and Fortress of Doom. Unless you
happen to enjoy having your camera crammed into the ceiling.
What
Acrobatics lacks in speed however, it attempts to make up for with
fancy gadgets and toys. Included in this powerset are a number of
grappling hook abilities that can allow skilled players to swing from
buildings with ease and scale buildings with blinding speed. You can
also use these same ziplines to grab your opponents and pull them in
close, or tie them up and immobilize them.
And let's not forget
that this powerset is inspired by heroes like Batman, Robin and Harley
Quinn - the most nimble and dangerous hand-to-hand fighters in the DC
Universe. It stands to reason that it would include a few maneuvers
that assist in kicking some serious tail, and this powerset does not
disappoint on that front! With just a few points into the tree you can
be flipping across the battlefield and laying a surprise beatdown on
unsuspecting foes with ease, and just a bit more investment makes you
the slipperiest sucker around with abilities that stun your opponent
while sending you soaring backwards to relative freedom. While you've
got some distance, why not toss out a salvo of throwing knives?
Don't mind if I do!
To compliment the standard knockback
and stun resistances, this powerset also offers a few different sudden
escape options that can be used to break out of the enemies' control
powers while at the same time retaliating against such attacks. You
can't tie down an acrobat!
Up
Next: Flight ...
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