Daily Tip:Just because a player is in a faction or militia, doesn't mean that he's limited to using that faction's ships.

EVE Dev Blog Details Captain's Quarters Feature

Posted Fri, Feb 18, 2011 by Martuk

EVE Online players will soon have a new dimension to their immersion in New Eden. In the latest EVE developer blog, CCP Chiliad details the coming of the Captain's Quarters, which will add a new 3D space for players to actually move around with their new avatars, expanding EVE beyond the simple spaceship experience and into the more social setting of a physical avatar. Captain's Quarters will be private single player environments in which players will be able to do a number of things ranging from slouching on a sofa to changing their appearance in a mirror and even bringing up Planetary interaction options.

Captain's Quarters are your place of power, center of your control, operational nucleus, living room and home office. They are the dusty motel room for the vagabond capsuleer. Whether docking your ship to a station or entering EVE for the first time through the character creation, you will enter the Captain's Quarters as the living, breathing EVE You. It's a new dimension of immersion. For all players ( the future newbies/future points on your killboard), it finally gives EVE a human face, a sense of familiarity to "real life" and other games.

The first stage of the Captain's Quarter feature should arrive on Singularity some time before EVE Fanfest. Check out the full dev blog for more details.

EVE-Fanfest-Attendees.jpg

CCP reveals its plans for an epic celebration of the EVE universe at EVE Fanfest in May.

Press Release, Video, News, Official Announcements
Fri, Feb 28, 2014
Martuk
EVE-Comic.jpg

The first issue of Dark Horse Comics’ new series featuring the true stories of EVE Online in comic form is now available.

News, Official Announcements
Thu, Feb 20, 2014
Martuk
John-Smedley.jpg
SOE's president discusses why themepark MMOs are unsustainable and why games with player-driven tasks are more likely the wave of the future.
News
Wed, Feb 12, 2014
gunky
Respawn Logo
In this edition of Respawn we take a brief look at Catlateral Damage and why there are no MMOs where you're a cat knocking stuff in the floor.
Features
Thu, Feb 06, 2014
Xerin

News from around the 'Net