Ton Hammer: Here's
hoping the wrench becomes the crowbar of a new generation! Will the
various kits (backpack kits, weapon kits, and tool kits) be
hot-swappable? Can an Engineer take on several different roles in the
same fight, or will there be a longer cooldown on kit switching?
Flannum: The kits
are very easily swapped between and currently have no cooldown
associated with them.
Ton Hammer: Turrets
seem to work much like Ritualist spirits in the original Guild Wars,
with the important addition of Overcharge. Are turrets meant to last
longer than one encounter? Does using the Overcharge special ability
take out the turret?
Flannum: A well
placed turret should be useable for multiple fights. The
overcharge ability does not take out or damage the turret in any way.
Ton Hammer: Engineers
make perfect sense for races like the humans and the Charr, who have
been fighting for centuries. It’s harder to picture a
Sylvari, fresh out of the pod, would go for Engineer. How do you
reconcile these seeming inconsistencies with race and profession when
ArenaNet has committed to the idea of no race-locked professions?
I think it is easy to forget that there is a difference between talking
about a race and talking about individuals within a race. Not every
member of a race will fit in with what is commonly accepted as being
“normal” for that race. Players in particular
represent very exceptional members of their respective races. Although
sylvari engineers may be rare, they do exist. Sylvari by their nature
are very curious, and while this usually manifests itself in magical or
natural studies, some sylvari are fascinated by machinery. You can use
these same criteria when looking at remarkable individuals such as Norn
Necromancers and Asura Warriors.
Ton Hammer: At
the mention of turrets and elixir guns, we couldn’t help
thinking about the Engineer’s potential in PvP. Do you feel
that the Engineer is distinctly suited to competitive play? Was that
consideration a part of the profession design?
Part of our
consideration for every profession is in how it would work
in both PvE and PvP, so it has definitely been part of the profession
design from the beginning.
Players can look forward to swinging wrenches and sidestepping mines
enters beta later this
year. Ten Ton Hammer thanks Eric Flannum and the Guild Wars 2
team for taking the time to answer our Engineer profession questions.