Huge changes are in store for PvP in World of Warcraft's patch 5.2 and we go into full detail about what these changes are and what they will mean for you.
We take an advanced look at the feasibility of making an MMO with a spooky theme. Can the horror genre work in the massively multiplayer format or is it single player only? Is there any hope of future horror MMOs? We take a look at these questions and theorize what mechanics would be needed to make a scary MMO a successful MMO.
The Elder Scrolls Online is one of 2013's most anticipated games, but
we're getting mixed messages about what kind of game it's ultimately going
to be.
This holiday, the editors and staff writers at Ten Ton Hammer sat down to ponder our special wish lists for the genre we love. We've hung our stockings by the chimney with care and, while we're off dreaming our visions of sugar plums, we hope you'll share a few wishes of your own.
Like many rabid fanboys, I eagerly awaited the release of SWTOR. However, my hopes were crushed when I realized that the Force wasn't with SWTOR for a number of reasons. Here is how the game went to the dark side and perhaps how it can come back.
Every gamer has one or more--the game they anticipated with the highest expectations, only to have their hopes and dreams dashed at launch. In part two of our series, we look at three more games that broke our staff writers' hearts.