Path of Exile Crowd-Funds Over $200k
According to the press release, 13 people opted for the Diamond Support package priced at $1,000, which allows the buyer to help design one of the gameÂs unique magical items. Supporter packs and currency are part of what Grinding Gear Games calls Âethical microtransactionsÂ in Path of Exile, a model that the developer claims uses microtransactions but doesnÂt encourage a pay-to-win design.
You can learn more about Path of Exile and their supporter packs via the official website. Path of Exile is scheduled to enter open beta in June.
Indie Action RPG Path of Exile crowd-funds $200,000 over Easter
AUCKLAND, New Zealand - 11 April 2012 - Following a hugely popular public test weekend, the makers of Indie Action RPG Path of Exile, New Zealand-based Grinding Gear Games, have launched a Âcrowd-fundingÂ campaign where players can pre-purchase game currency and receive rewards such as Closed Beta Keys and exclusive in-game pets in return.
In first six days the free-to-play Âethical microtransactionÂ funded action RPG has sold over USD$200,000 worth of supporter packs to 13,000 fans. Â
The previous weekend 46,911 players stress tested the game. Â ÂWe literally had hundreds of people asking how they could support the game to get to Open Beta sooner. Â We were blown away by the community enthusiasm at the stress test weekend, so we moved quickly to open our shop earlier than planned. Â WeÂve been blown away again by the support over Easter,Â says Grinding Gear GamesÂ co-founder Chris Wilson.
13 people have bought the $1,000 Diamond Supporter package, which will let them help design one of the gameÂs Unique magic items.
Path of Exile features its own dark, gritty take on the Action RPG genre, a unique skill gem system, a huge passive skill tree and PvP combat in a persistent online world.
ÂThe crowd-funding presales mean Path of Exile will enter Open Beta in June with three acts of content. Â Although we plan to pile on the content for years to come, further support will greatly accelerate it and help pay for our US and European servers.Â Â
Grinding Gear Games have committed to never charge for content or power. ÂSelling supporter packs and currency has also been a great test of our Âethical microtransactionÂ philosophy. Â We hate the concept of pay-to-win games, so itÂs great to see that players are willing to support the game and to buy purely cosmetic items,Â says Wilson.
A range of supporter packs are available on Path of ExileÂs website. Â The cheapest tier is $10 which includes Closed Beta access. Higher tiers come with in-game Kiwi bird Pets, a collectorÂs edition copy of the game, t-shirts, soundtracks, signed posters, and the option to design a Unique Item. All packs include game currency which can be used to buy extra character slots and stash tabs for compulsive item hoarding. Â More personalisation options and player services are planned for the Open Beta. Â
Any purchases made now will continue into the Open Beta, although Closed Beta characters and non-microtransaction items will be wiped upon entering Open Beta in approximately June.
During the stress test weekend, 46,911 people tried the game with the servers successfully handling a peak load of 7310 players. ÂThe stress test was great - we learnt a lot about how people are playing and enjoying the game. WeÂve built Path of Exile as an online game with PvP and support for various leagues and game modes from the ground up, and weÂre really pleased with how the servers performed,Â says Wilson.
Path of Exile has been in development for five years by Grinding Gear Games, an independent studio of hardcore RPG fans based in Auckland, New Zealand.
Key features of ÂPath of ExileÂ:
- Completely free to download and play, but never Âpay-to-winÂ
- A persistent online world capable of supporting hundreds of thousands of players
- A dark and gritty game world rendered from a fixed 3D perspective
- Randomly generated levels and items for extreme replayability
- Online ranking and ladders for every game mode
- Visceral combat with dozens of combinable skills
- Battle in PVP tournaments for worldwide recognition
- Dynamic skill system