Stabby Time! Pantheon Reveals the Rogue

Lovers of stealth and backstabbing rejoice. Pantheon: Rise of the Fallen have announced their incarnation of the rogue.

Pantheon: Rise of the Fallen made some big progress in their Kickstarter over the weekend by breaking the $300k milestone. That progress also came with a new reveal for the rogue class.

Pantheon’s rogue is a DPS/debuff class that can choose to specialize in one of two roles: Assassin or Planestalker. The assassin specializes in taking targets down fast with various DPS attacks utilizing poison and blades. Alternatively, rogues can become planestalkers, specializing in magical melee by with skills such as planestalker shift and phase in/out to sever the planar connections powering enemies.

Rogues specialize in stealth, allowing them to sneak through areas undetected. They also have keen senses, making them adept at discovering and disarming traps in an area. Which means that there are likely traps in Pantheon, so bonus.

The Rogue is a thief, master of deception, subterfuge and carnage. Capable of hiding in the shadows or sneaking past the untrained eye, Rogues are skillful in pickpocketing and infiltration. Though the world of Terminus is perilous, they have become quite proficient in evasion and have a keen perception of present danger in the area as well as traps. The Rogue may disarm traps, alter the trigger so they fire on enemies only, or simply create new ones.

You can read more about the rogue on the Pantheon Kickstarter page.

Pantheon: Rise of the Fallen has risen over $318k of its targeted $800k Kickstarter goal with 19 days to go.

Source: Pantheon Kickstarter

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