Xbox Reveal Event Coverage

Previews

  • Because women are all over this virtual sex thing.
    Next Generation has posted a preview of Spend The Night, billed as an erotic MMO that targets the female audience. I'm going to go out on a limb and guess that Hello Kitty Online or ToonTown Online are going to have a larger female population than a pixel-sex game. Pornography and virtual sex expert Peewee Herman was contacted for comment, but was too busy watching Japanese escalator movies to say anything more than this:

    "
    Republik's Spend The Night is about sex. It's an online multiplayer
    game in which adults can meet other adults and act out their fantasies
    through graphically rich avatars. Next Generation spoke to company CEO
    Robert Coshland.

    You can read the entire Spend The Night Preview at Next Generation.
     

    Features, Previews
    Wed, Oct 05, 2005
    Boomjack
  • FPS, let me introduce you to MMOG.
    ArmChairEmpire has posted a preview of Webzen's upcoming FPS/MMOG hybrid, Huxley. We have been informed by untrustworthy sources that Bill Cosby will be filing suit against Webzen, claiming that Huxley is too close to Huxtable the family name he created for the Cosby Show. We have this statement from nobody in particular:

    "
    Bringing the first person shooter into massively multiplayer online gaming is something that game developers have been fiddling around with for a while now.  Up to this point, the most popular attempt at such fusion of genres has been Planetside from Sony Online Entertainment.  The game never shattered any sales or subscription records, but it has managed to find itself a respectable number of dedicated players since its release.  Looking a the Planetside model, there are definite signs that an MMOFPS can work, and Webzen is currently in the process of developing their own title in the genre for the PC and Xbox 360 with Huxley.

    You can read the entire Huxley Preview at ArmChairEmpire.
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    Features, Previews
    Mon, Oct 03, 2005
    Boomjack
  • Guild Wars Chapter 2, Coming To a PC Near You.
    GameSpot has posted a Guild Wars interview focusing on the as yet unnamed expansion, Chapter 2. Nostradamus predicted this expansion when he wrote:

    " Guild Wars has become one of the major successes of 2005, and it's easy to see why. This online role-playing game from ArenaNet offers countless hours of excellent gameplay, requires no monthly subscription fee, and features innovative streaming technology that allows the developers to update the game automatically every time you log on. Now the team at ArenaNet is preparing the first major update to Guild Wars, the so-called second chapter. This update will introduce a ton of content. But don't take our word for it. Gaile Gray, Guild War's community relations manager, was kind enough to answer our questions regarding chapter two. "

    You can read the entire Guild Wars Preview at GameSpot.
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    Features, Previews
    Thu, Sep 29, 2005
    Boomjack
  • Volkswagen vehicle turned super villain.
    IGN has posted a preview of the villain Scirocco from the upcoming title, City of Villains. Martha Stewart, another villain, claimed that Scirocco was merely her apprentice and went on to say:

    " I began following Scirocco's trail in Paragon City. There was another man called Scirocco who operated as a hero starting sometime in the 1980's. Before that, information on this hero quickly became sketchy. I was able to piece together a few things. He was originally granted powers by a mysterious order of monks from the Temple of the Four Winds. Very little is known about these monks, but a few things are certain. First, they train gifted individuals in the mystic arts. After accessing early Freedom Phalanx records I was able to determine that the Dark Watcher was one of their trainees. I was not able to locate him for questioning. He has not been heard from since he vanished on one of his dimensional patrols in 1957. The second aspect of the Order of the Four Winds is more difficult to analyze and is the one that affects my current investigation directly. It seems they are responsible for granting "mantles of mystic power" to certain individuals who embody the winds of the world. The Scirocco, as an example, originates in the Sahara Desert as a dry dusty wind but becomes humid as it passes over the Mediterranean. I could not determine what criteria are used to choose these individuals, or why the last Scirocco was a hero and the current one appears to be a villain. Perhaps the dual nature of the wind itself has something to do with it. "

    You can read the entire City of Villains Preview at IGN.
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    Features, Previews
    Wed, Sep 28, 2005
    Boomjack
  • Pintos with Panzerschreken
    For once we'd like to see an Auto Assault preview where the writer didn't get in the newbie-mobile, skip the introductory quests, comment on the devestation all around (which you can glibly add to be destroying landscape objects) and finally relay the joy of blowing things up (well, okay, you can never say enough about blowing things up! Vin Diesel agrees.) Unfortunately, Stratics follows the unwritten formula for AA previews.... doesn't anyone do anything fun and new in this post-apocalyptic world- stop for gas and donuts perhaps?

    " Upon first entering the game world as a Biomek Terminator (with a giant cannon for a left arm, it doesn’t do much but it sure looks cool) I noticed how bleak it all seemed. Ever play Fallout and notice all the devastation? Same principle. I didn’t waste much time in the starter city getting any of the dozen or so missions readily available for rewards of experience and cash, I jumped straight into my car and was out there blasting things. In the original newbie car – I use car as a superlative, it’s really more of a rolling death machine with a giant gun on the top – you’re already able to get up to a handy seventy something miles per hour, chaingun firing away with reckless abandon at anything that moves or doesn’t move. One of the first handy things I noticed is that as I destroyed the beautifully crafted landscape the destroyed objects would release other objects to me which I could pick up. Bits of scrap metal, grease, nuts&bolts, general junk really. Little did I know at the time that each and every one of those items that I got from just gleefully destroying the world would allow me to craft my own items with ease when I returned to the city."

    Read more of the Stratics preview of Auto Assault at Stratics Central, that is, if you haven't read it all before.
    Other links you might enjoy:

    Features, Previews
    Mon, Sep 26, 2005
    Ethec
  • Peeking or Peeping?
    RPG Vault has posted Hero's Journey Peek #7, featuring a new adversary, The Pack. Kevin Sorbo ignored us completely when we asked him if he like playing a hero on Hercules, but we are 100% confident that had he given us 10 seconds of his time he would have said this:

    " We find out about The Pack, a new species of adversary the developers at Simutronics are creating to challenge you "

    You can read the entire Hero's Journey Peek #7 at RPGVault.
    Related Links:

     

    Features, Previews
    Fri, Sep 23, 2005
    Boomjack
  • Is that a parrot on your shoulder or are you just glad to see me?
    RPG Vault has posted Pirates of the Burning Sea Captain's Log #1, featuring producer, Russell Williams. We asked Johnny Depp to revisit his Pirates of the Caribbean character and he spouted:

    " Executive Producer Russell Williams discusses Flying Lab's plans for the beta of its online age of sail endeavor "

    You can read the entire Pirates of the Burning Sea Captain's Log #1 at RPGVault
    Related Links:

     

    Features, Previews
    Fri, Sep 23, 2005
    Boomjack
  • Mazdas With Mortars.
    GameSpot has posted an Auto Assault preview focusing on the Driver-versus-Driver aspect of the upcoming NetDevil game. Robby Gordon let loose with copious quantities of verbal abuse when we asked about the article, though NASCAR had this statement in his defense:

    " Auto Assault promises to be the fastest online role-playing game on the planet when it launches later this year. After all, what other online RPG lets you put the pedal to the metal as you hurtle along a postapocalyptic wasteland, blasting other cars, not to mention mutated creatures? Of course, part of the charm of online role-playing games is that you can graduate from beating up on the computer to challenging your fellow human players in a test of skill, as well as low ping rates. Every online role-playing game approaches player-versus-player gameplay in its own way, and Auto Assault is no different. We'll let the NetDevil staff explain. "

    You can read the entire Auto Assault Preview at GameSpot.
    Related Links:

     

    Features, Previews
    Fri, Sep 23, 2005
    Boomjack
  • Camaros with Cannons!
    The Official Auto Assault site has updated the recon section with a second look at loot. Brad Pitt denied that his latest movie was a bomb, citing the following:

    "Traders have often
    remarked about the sheer variety of items and useful pieces
    of equipment found in the Central Wastelands, whether from
    the ruins of an ancient pre-apocalyptic city, deep in the
    stomach of a particularly nasty Crawler, or strewn from
    the wreckage of a Pike Duster. In fact, the wide assortment
    of resources, weapons, components, and other materials available
    for exploitation in the Central Wastelands theoretically
    approaches infinity. A Loot research study funded by Sledge's
    Stop ‘n Shop in Scrap Valley estimates that there are billions of unique objects in the Central Wastelands alone. Although most items are quite common – it is not unknown to come across an extremely rare, valuable find. "

    You can read the entire Auto Assault Recon Update at The Official Site.
    Other Links You Might Enjoy:

    Features, Previews
    Thu, Sep 22, 2005
    Boomjack
  • A chronicle of the The Chronicle.
    MMORPG.com has posted a developer written preview of The Chronicle. The preview focuses on the battle system and specifically on the opportunity subsystem of combat. Vin Diesel, the master of combat and of opportunity flexed the muscles in his eyelids and roared:

    " I attack you and hit for 22 damage. You attack me and hit for 17 damage. I attack you and miss. You attack me and critically hit for 34 damage. I attack you…
    Does the above exchange sound familiar? It probably does, because that’s the way combat works in just about every MMORPG on the market today. In reality, combat is a complex dance of subtle maneuvers, split-second perceptions, and exploiting opportunities, which is why most RPG battles seem so sterile and monotonous by contrast. It’s tough to get excited about a match of dueling calculators, but one of the things The Chronicle is attempting to do is add a new dimension to RPG style combat, putting more emphasis on strategy and timing than just clicking auto attack to find out who has the best damage per second and hit points."

    You can read the The Chronicle Preview at MMORPG.com.
    Other Links You Might Enjoy:

    Features, Previews
    Thu, Sep 22, 2005
    Boomjack
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