Previews

  • Camelot Hydro stocks gain ground.
    MMOGInfo has posted a preview of Dark Age of Camelot: Darkness Rising. It's a rough read, that caused my head to A-Splode, but worth the look if you want more DAoC info. We felt compelled to contact a Speak and Spell toy, but all we could get was this:

    " The shades are growing and becoming stronger in the world of Camelot, and in case it was not enough with the eternal war between the kingdoms of Albion, Hibernia and Midgard, now a new threat has arisen within each one from the kingdoms and threatens to destroying them without concerning its external conflicts. The moment has arrived for call the champions of each kingdom so that they unite their forces and avoid that the evil destroy its lives... " 

    You can read the entire Dark Age of Camelot: Darkness Rising Preview at MMOGInfo.
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    Features, Previews
    Thu, Oct 20, 2005
    Boomjack
  • I need your help, Obi-Wan Kenobi.
    IGN has posted a preview of Star Wars Galaxies: Trials of Obi-Wan. The preview is a good read covering the new, or should it be returning villain, as well as touching on the solo versus group aspect of the expansion. Mark Hamill will talk to anyone...but us, so we'll pretend that he said this:

    " If there's any game that's managed to stir up some controversy with it's various incarnations, changes, and general shinannegans, it's Star Wars Galaxies. It was easily one of the most anticipated MMOs to hit shelves and provided a unique look at the Star Wars universe that crafters and role-players seemed to like more than most interested in combat scenarios. For good or bad, much has changed in Galaxies including a new combat system and an increased focus on loot to keep people adventuring. With those ideas in mind, Sony Online and LucasArts have created a new high level expansion called Trials of Obi-Wan, where players will indeed get the chance to meet the wise one himself… well, in ghost form anyway. " 

    You can read the entire Star Wars Galaxies: Trials of Obi-Wan Preview at IGN.
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    Features, Previews
    Thu, Oct 20, 2005
    Boomjack
  • Avault in Alcatraz.
    The Adrenaline Vault have posted their impressions of City of Villains based on their experience at the Alcatraz event held recently. Sean Connery did not feel obliged to comment on this story, or on the movie "The Rock". He did point right at us, yell, "You're the man now dog!" and then uttered this:

    " Outside of the icy grip of death itself, there isn’t much else in this world that can unnerve a man more than being faced with a life sentence inside of the confines of a prison cell. Especially having to spend the rest of your time on Earth locked up and situated on the most infamous island in the United States, Alcatraz. No one ever said that being one of the world’s most wanted criminals was easy, but life on The Rock proved to be more disparate than most of its occupants ever imagined. It was so bad in fact these vile men coined Alcatraz with a new name, “Hellcatraz”. " 

    You can read the entire City of Villains Preview at AVault.
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    Features, Previews
    Mon, Oct 17, 2005
    Boomjack
  • GameSpot goes to Hell.
    GameSpot has posted a preview of Hellgate: London focusing on the gameplay details. Wayne Gretzky who must feel a bit like he is in Hell while on the bench for the Phoenix Coyotes did not have this to say:

    " We recently had a chance to check in with publisher Namco and developer Flagship Studios for an updated look at Hellgate: London. The hybrid role-playing game will, as you may recall, take place in a near-future version of the city of London just after it has been overrun by demonic hordes. You'll play through the game from either a third-person perspective or a first-person perspective (the former is more appropriate when using melee weapons, the latter is more appropriate when using ranged weapons), and you'll learn a huge number of different skills, while acquiring a great many different weapons that can be customized with demonic artifacts, futuristic technology, or even holy relics, such as a fragment of the True Cross, or the finger bone of a long-dead saint. " 

    You can read the entire Hellgate: London Preview at GameSpot.
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    Features, Previews
    Fri, Oct 14, 2005
    Boomjack
  • Have a Hell of a time in London.
    IGN has posted a preview of Hellgate: London focusing on the weapons and the graphical goodness. Bill Roper, formerly of Blizzard fame, would not give a release date, but it looks like we may get to blast away in London next year. I'm sure we'll spend some time with this one at E3 2006. Bruce Campbell was excited to see our number on his caller ID and picked up right away, but unfortunately we had dialed the wrong number. He quickly said this before we hung up on him:

    "
    Hellgate should be of particular interest to those types of players
    that like Diablo-style RPGs. Not necessarily the graphical style or
    quality of that series, but the random nature and near unlimited
    replayability of it. If Hellgate: London turns out as slick as it looks like it should, junkies looking for a new action/RPG fix should warm up those veins because this could be it. We got the chance to see an updated version of the game for the first time since E3 back in May and things look to be progressing at pace. Flagship's Bill Roper is pleased with the work that's been done but is still unwilling to give any sort of firm release date. At this point it's still "when it's done" but will most likely be released sometime in 2006. " 

    You can read the entire Hellgate: London Preview at IGN.
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    Features, Previews
    Fri, Oct 14, 2005
    Boomjack
  • The Bad-man of Alcatraz
    No Clint Eastwood, but some big names in MMO gaming (and a few schmoes dressed up as comic book supervillains) were in San Francisco bay to showcase "City of Villains" - next-to-release MMO (late October) and stand-alone sequel to the immensely popular City of Heroes.

    "NCsoft recently held an event in San Francisco, or rather, in the San Francisco Bay, to showcase some of the new features being implemented in their upcoming title, City of Villains – particularly base building and base raids. Held within the confines of Alcatraz Island, Lord Recluse and his right-hand woman, Ghost Widow, were on hand to interest the attendees into joining their league of evil, Arachnos.
    Not to be outdone by these villains, our hero Robert Garriott, CEO NCsoft North America, presented his plan for subscriber domination: Two games, one fee - $14.95."

    Read up on many of CoV's cool features in GameHelper's wrap-up of the City of Villains Alcatraz release party.
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    Features, Previews
    Thu, Oct 13, 2005
    Ethec
  • The title says "Preview - City of Heroes". The masthead says "City of Heroes". The tab on the page says "Reviews" What you get is a preview of City of Villains. Go Go Gadget!
    MMOGInfo has posted a preview of City of Villains. Jack Nicholson sneered at us before yelling:

    "This is the feeling that many heroes of  Paragon City will have experimented and finally, with the next launching of City of Villains will be able to give loose rein and experience the other side of justice, the side of the evildoers and villains who every day threaten the existence of the innocents to obtain their desires: the complete domination of the free world. Although it's clear that all the players will not think equal, and many will follow faithfuls their defense of the Good, for that reason the true war between the Chaos and the Order is going to start in Paragon City very soon. " 

    You can read the entire City of Villains Preview at MMOGInfo.
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    Features, Previews
    Wed, Oct 12, 2005
    Boomjack
  • Hondas with Heat-Seekers
    MMORPGDot doesn't dispute Auto Assault lives up to its mantra: "The Fastest, Most Destructive MMO Ever," but they do ponder whether or not it has the wheels to keep gamers playing month after month. I tend to think that as long as there's a southern California commute, there will be a market for vehicular destruction MMOs.

    "Overall the game delivers what it promises: long hours of blowing-up-crap bliss. The question is what sort of gamer will it appeal to? Will the action-craving gamer pay a monthly fee for what feels like a late nineties post-apocalyptic arcade with character advancement, crafting and multiplayer options thrown in? Will the MMORPG player identify enough with a little vehicle zooming around the screen as his character to want to put time, money and effort into developing the vehicle slash quasi-character? Will those good old Car Wars fans find what they are looking for in this aspiring MMOG version of the golden oldie?
    I doubt that all those sceptical of an integration of MMORPG with a fast paced action car warring post apocalyptic game will have their scepticism dispelled by Auto Assault. On the fun, blowing-things-up side of things the game works well enough, but on a lot of other fronts - at least in its current Beta stage - the overall concept and what the game does with it are both problematic. It simply seems difficult for the game to succeed on all the fronts it wishes to succeed, both because of the overall conceptual structure of the game and the way the various elements of that structure have been married. But I will definitely give the release version a spin to see if these doubts have been eased by the final product. "

    Read more of the Auto Assault preview at MMORPGDot, if you so desire.
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    Features, Previews
    Mon, Oct 10, 2005
    Ethec
  • More features than that bat-belt, at a boy wonder price.
    It seems like anyone that has played "City of Heroes" - the superhero MMO from NCSoft - has good things to say about it, and the hype is growing in intensity over the CoH sequel: City of Villains. NCSoft recently promised that you'd be able to play CoH and CoV for the same monthly subscription price of $14.99, giving existing CoH players a good reason to get in touch with their dark side.
    One of the sweetest features of the late-October supervillain stand-alone adjunct is the ability to build your own evil lair. That much I knew. What I didn't know is how raids on these lairs would be conducted, and it makes for some compelling gameplay.

    " Your group picks a time when the base will be on the defensive, and during that time another group will sign up to raid it. During that timeslot, your item(s) of power will either stay under your control or pass to another group. It seems like a great gameplay idea, and the required raids are a great way to give any chance the opportunity to acquire an item. Plus, since you can choose when to be raided, you'll always be able to ensure that you've got enough players available to defend. "

    Read more about City of Villains at ShackNews.
    Other links you might enjoy:

    Features, Previews
    Mon, Oct 10, 2005
    Ethec
  • Unhand me you brute!
    NCSoft has posted a walkthrough of the "Brute" that will appear in their upcoming title, City of Villains. Andre The Giant, known for his brute force tactics did not have this to say:

    "Despite the potentially dangerous side effects, Karl spent weeks
    developing a specific formula to fulfill his totemic destiny.  Finally perfecting the formula, Karl retreated to his uncle’s mansion and injected the specially prepared wolf serum into his own arm.  Expecting an epiphany of joy at being reunited with the animal he believed he shared a blood pact with, Karl was horrified by the rage and anger that swept through him.  Every ounce of inner anger, insecurity, and self-hatred was funneled through the inhuman cravings that swept his trembling body.  Feeling himself filling with strength yet overwhelmed by intense pain and unnatural, violent urges, he collapsed onto the floor. " 

    You can read the entire Brute Walkthrough for City of Villains at the Official Site.
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    Features, Previews
    Thu, Oct 06, 2005
    Boomjack
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