Previews

  • With gas prices as high as they are, who wouldn't want a flying carpet?

    Stratics shows off some highlights of the new EverQuest 2 expansion area. They might have the fancypants screenshots, but TTH has the lowdown (check out the TTH Desert of Flames coverage while you're at it!). The scoop from Stratics:

    On a recent tour of Desert of Flames, I was able to capture some pictures of various locations we visited. I have recently received these images back from the photography studio, and would like to share them with you.

    Take a tour of the Desert of Flames with Stratics, Part 1 and Part 2!

    Features, Previews
    Tue, Sep 20, 2005
    Ethec
  • Is it really good to be bad?
    GameCloud has posted a hands-on impression of City of Villain based on beta experiences with the first few missions. Jack Nicholson, disappointed that he could not play The Joker in City of Villains pounded his fist on the desk and exclaimed:

    " Cryptic Studios and NCSoft released a big hit in April 2004 with City of Heroes, which finally gave players the chance to defend freedom and protect the meek with their super powers. Since its release Cryptic has been very generous with release new free content adding new zones, villain groups, powers and player vs player features. However, Cryptic is getting ready to do something that hasn't really been done before in MMORPG history with its next retail product City of Villains. Is it a sequel? Nope, since the game uses the same graphics engine and takes place in the same time frame and universe as City of Heroes. Is it an expansion pack? Nope because City of Villains is being sold as a full priced stand alone game (although it will add features to people who already own City of Heroes). Gamecloud got a chance to enter the beta test for the game and try out the first few missions (the publishers are not yet allowing screenshots to be published from the beta test; the shots in this article have been previously released). "

    You can read the entire City of Villains Preview at GameCloud
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    Features, Previews
    Mon, Sep 19, 2005
    Boomjack
  • You are a PAX on the nation.
    Vanguard Crafters posted their preview impressions of Vanguard: Saga of Heroes, based on their visit to the Penny Arcade Expo. After trashing the Canadian Prime Minister while visiting Canada, Bono still had time to say this:

    " Sigil had a small booth, certainly compared to some other companies, but this fits well with where they are in development.  Three screens were set up for developers and testers demonstrate game play and the beautiful graphics.  I heartily agree with all who have seen the game that the screen shots do it no justice.  The screenshots don't reproduce the detail, clarity and life that Vanguard: Saga of Heroes has, and this is only Beta 0!  I spent most of my time drooling on the developers' shoulders. "

    You can read the entire Vanguard: Saga of Heroes Preview at Vanguard Crafters.
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    Features, Previews
    Thu, Sep 15, 2005
    Boomjack
  • EQ: DoD PV.
    First out of the gate after release, IGN has posted a Preview of EverQuest: Depths of Darkhollow, the 10th expansion for the game. When asked about EverQuest, Vin Diesel reminisced about soloing Lord Nagafen two days after release and muttered the following:

    " DoD has six new static zones -- Corathus Creep, The Undershore, Stoneroot Falls, The Ruins of Illsalin, Dreadspire Keep and The Hive - and 60 missions, similar to the mission system in the last expansion, Dragons of Norrath. Like the last three expansions, it's for player levels 45 and up and will include raids even harder than the ones currently in the game, some of which are undefeated. "

    You can read the entire EverQuest: Depths of Darkhollow Preview at IGN.
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    Features, Previews
    Thu, Sep 15, 2005
    Boomjack
  • RF Online. Soon game names will just be one letter long.
    RPGVault has posted a preview of RF Online by Codemasters, featuring the races that you will be able to play. Russell Crowe threw the phone when we called him about this story, but we heard the following as it soared through the air:

    " A report on the races you'll be able to play when Codemasters launches CCR's science fantasy persistent state game "

    You can read the entire RF Online Preview at RPGVault.

    Features, Previews
    Thu, Sep 15, 2005
    Boomjack
  • Fly you very own black flag...

    "Strike and heave to if we give ya the gun, else we'll spare nary a one of ya. We ask no quarter and we give none!" That's what a pirate would say, but what would Gamespot say about a pirate MMO?

    Set in the raucous 18th century Caribbean, during the heyday of piracy, Pirates of the Burning Sea will let you sail for the major powers of the era (Britain, France, or Spain), as well as for yourself as a, well, pirate. The game will feature both player-versus-player combat and player-versus-environment missions, which will let you build a career as a dread captain on the high seas. The game itself seems to combine the town exploration of a traditional online role-playing game with the stylized world map and travel of Sid Meier's Pirates!, with a real-time ship-combat mode that's almost out of a historically based wargame. As such, it's certainly very different from the traditional online role-playing games, with their foci on fantasy worlds and races, not to mention swords and sorcery.

    That and more, you knock-kneed lubber, in the Gamespot preview of Pirates of the Burning Sea, due out end-of-year 2005.

    Features, Previews
    Wed, Sep 14, 2005
    Ethec
  • I am super powerful, and I choose to wear spandex.
    GameSpot has posted a preview of City of Villains giving an overall look at the upcoming game. We asked Martha Stewart if she would be making a guest appearance in the game and she replied as follows:

    " Last year, developer Cryptic Studios and publisher NCsoft's City of Heroes helped massively multiplayer online games leap a tall building in a single bound. Previously, online role-playing games usually involved creating a fantasy character and repeatedly beating on skeletons and goblins to earn copper coins, magic swords, and the privilege of beating on larger skeletons and goblins. City of Heroes took massively multiplayer games into the realm of comic-book superheroes by letting you create your very own superpowered do-gooder, complete with superhuman abilities like flight, superspeed, and a whole host of other powerful abilities designed to let you conquer the thugs and criminals of Paragon City, the game's home area. Now, Cryptic and NCsoft are working on their next game, City of Villains, which isn't an expansion pack, but rather, is something of a stand-alone sequel to City of Heroes. You won't need the original game to play City of Villains, but you might want to consider getting both games eventually, especially if you're interested in pitting superheroes against supervillains in player-versus-player battles. "

    Related Links:

     

    Features, Previews
    Wed, Sep 14, 2005
    Boomjack
  • A crispy pet hamster was the only creature I've found inside my furnace.

    IGN caps off its preview series with a look at the bestiary of the recent Guild Wars expansion. Alas, charred little Fuzzball didn't make the list; he didn't have a respawn timer.

    Today, for the last feature, we're giving you a quick glimpse at some of the new creatures found in the area of Sorrow's Furnace. You'll find a couple more surprises waiting for you inside, but you'll become quite familiar with those you find below.

    Have a look at the nasties you'll find deep inside the Guild Wars: Sorrow's Furnace expansion at IGN.

    Features, Previews
    Mon, Sep 12, 2005
    Ethec
  • More lore than your heroic eyes can possibly journey through!

    Simutronics designers Steph Shaver and Mike Doscher introduce us to a couple player races in "Hero's Journey" and to the inspiration behind an enemy clan's architecture. Lore makes my head hurt faster than opera night at a karaoke bar, but it's nice to see the kids enjoying themselves!

    The Stoneborn include the stoic Burians, who excel as miners, metalworkers and brewers, and the Qwi, who are master tinkerers and builders. The combination has yielded many technological advances. Among the Ilvari, the ethereal Mistfolk are dedicated to magic and its secrets, while the Earthfolk focus on nature. The feline Suwari were once the former's pets. They too follow dual beliefs, the fastidious Domesticates being city dwellers whereas the Ferals embrace the wilderness. The original Old Blood Humans are stalwart and sturdy, while the Togs, who are easily distinguished by their greenish skin, are usually slightly taller and even bulkier.

    Peruse the rest of the Hero's Journey Peek #6 at RPG Vault, if you so choose!

    Features, Previews
    Fri, Sep 09, 2005
    Ethec
  • BMWs with Bazookas!

    Gamecloud's latest preview gives readers a look inside the Auto Assault beta. So a biomek, a mutant, and a lawyer walk into a bar, and the barkeeper says...

    After the tutorial missions are over it was time to actually go into the game with real people online. Currently the beta only allows people to play a few hours a couple of times a week. Your avatar is directed to talk to NPCs who give your character missions to execute. You then move your avatar out of the base and then a loading screen comes up where you see your vehicle. The missions in the first few levels are pretty basic. You have to go and shoot a pre-determined number of specific enemies, whether they are human, mutant creatures or other vehicles. The game's combat is real time but there are some winks to normal MMORPGs combat as the game calculates hits and misses.

    Stave your preview hunger (we know you can't get enough of these!) by reading the rest of the Gamecloud Auto Assault beta sneak peek!

    Features, Previews
    Fri, Sep 09, 2005
    Ethec
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