Previews

  • Funcom brings you a MMORPG that is mostly free and it's still fun. Andrew Park of GameSpot had the opportunity to discuss Anarchy Online: Lost Eden with game director Morten Byom at E3. Here is brief snippet from the article:"Funcom is moving forward with a general upgrade to Anarchy Online that includes upgraded graphics and textures, both for environments and for character models. According to Byom, this change will not be a one-off addition, but rather, something planned for the next several months. The expansion itself will be released later this year, though in exactly what form (possibly packaged with the original game and one or more expansion packs) has not yet been revealed."The article (about three paragraphs long) can be read here.

    Features, Previews
    Wed, May 25, 2005
    Boomjack
  • Risk Your Life Preview Risk Your Life, the "skill based MMO" is taken out for a drive at GameSpot. Did you know? TenTonHammer.com has an E3 preview of Risk Your Life posted right here.

    Features, Previews
    Tue, May 24, 2005
    Boomjack
  • Dungeons & Dragons Online: E3 Impressions Dungeons and Dragons Online, the upcoming MMORPG in producition at Turbine Games is the focus of an E3 impressions article at Gamers Info. Did you know? TenTonHammer.com has a community built around the Dungeons and Dragons Online game.

    Features, Previews
    Tue, May 24, 2005
    Boomjack
  • E3 Coverage: Anarchy Online: Lost Eden A quick look at Anarchy Online: Lost Eden based on their E3 visits is available online at Gamers Info and also at WarCry.

    Features, Previews
    Tue, May 24, 2005
    Boomjack
  • E3 Coverage: Age of Conan: Hyborian Adventures A four paragraph blurb is posted at Gaming Horizon about the upcoming Funcom produced MMORPG, Age of Conan: Hyborian Adventures. A longer look is available at GameSpy.

    Features, Previews
    Tue, May 24, 2005
    Boomjack
  • City of Villains meets the press.The good folks at Boomtown have fired up a preview of City of Villains complete with a shot of the lead designer in the super villain cape he wore for the press meetings. Gaming Horizon also has a teeny-tiny blurb posted about the villainous follow-up to City of Heroes.

    Features, Previews
    Tue, May 24, 2005
    Boomjack
  • GamersInfo.net previews Gods and Heroes: Rome Rising The folks at GamersInfo.net recount their E3 preview experience Perpetual Entertainment's upcoming massively multiplayer online role playing game, Gods and Heroes: Rome Rising. The good folks at GameSpy have their take on the posted as well..Did you know? TenTonHammer.com has a "First Impressions" article posted on Gods and Heroes: Rome Rising?

    Features, Previews
    Tue, May 24, 2005
    Boomjack
  • Previews, First Impressions and even some "we saw it from afar for a few minutes".

    • Lord of the Rings Online: Shadows of Angmar at IGN
      "When it comes to massively multiplayer RPGs, the gang over at Turbine
      know their stuff. At E3 this year, they're proving just how much they
      know by showing off one of the most anticipated MMOs in recent memory, The Lord of the Rings Online: Shadows of Angmar. Based on the works of J.R.R. Tolkien and riding the surge of interest brought on by the recent films, The Lord of the Rings Online has a visibility and expectation among the gaming public that we haven't seen since Star Wars Galaxies."
    • Lord of the Rings Online: Shadows of Angmar at IGN (again)
      "After checking out the impressive D&D Online, we took the opportunity to visit with another high-profile MMO at Turbine's booth today, The Lord of the Rings Online: Shadows of Angmar. The game is a bit further out than D&D Online so there wasn't quite as much to show. Still, given the strength of the license and the reputation Turbine's built in the MMO genre, the potential is readily apparent."
    • EverQuest 2: Desert of Flames at GameSpy
      "Throughout the next several months, SOE is going to launch a barrage of updates to EverQuest II, and it's more than likely that the game will be radically changed after it's all over. Come June, the second adventure pack for the game will launch, and it will introduce a couple of minor -- yet potentially far-reaching -- enhancements to the gameplay. Later in June, Station Exchange will go live, which is the SOE-sanctioned eBay-style auction-site through which players can trade their in-game assets for real money. Finally, come September, the game's first full-fledged expansion pack, Desert of Flames, will hit stores. With it will come, among other things, the feature most requested by the game's playerbase: player-versus-player combat."
    • Imperator at GameSpy
      "For a game that's so early in development, Imperator sure has a lot of stuff to do. As mentioned in our previous coverage, Terra Nova serves as the game's starting area, and if these early versions we've been playing are any indication, there will be more than enough content to push you through the first ten or so levels. After you complete the first quest chain, in fact, you can immediately access any of the quests that your level qualifies you for directly from the game's interface. When we played it, we were able to accumulate more than a dozen quests in our log within 15 minutes of play, which is way more than we could hope to clear in the span of an E3 demo. But it's good to know that the content is in there nonetheless."
    • EverQuest 2: Spirit of Splitpaw at GameSpot
      "One of the things Sony is excited about with Spirit of Splitpaw is the inclusion of dynamic leveling in some of the instanced content. Apparently, when you enter a dungeon, the enemies within will scale in difficulty to automatically form a challenging encounter for your group's level range. If everyone's level 40, you can expect to see a lot of enemies around that level range, but if you go back to the same content later with a level 30 character, then the content will scale automatically, resulting in lower-level enemies. This apparently also affects the loot tables for enemies as well."
    • SUN at RPGVault
      "Short for Soul of the Ultimate Nation, SUN is the closest to release of three new massively multiplayer titles Webzen has announced for North America and Europe. The Immortal Emperor Schwarz possesses the secret to gathering Ether, the essence of nature, and converting it into dark energy. His Geist Empire has ruled the realm of Blandis for five centuries, but with the substance increasingly difficult to extract, he covets neighboring lands. A rebel faction, the Guidance, stands in his way."
    • Gods and Heroes at GameZone
      "The mythic age of the Romans and the Greeks has been fertile ground for creating compelling stories for millennia. It was a time of myths and legends, and the developers at Perpetual Entertainment are working to build on that rich history. Their upcoming MMO release, Gods and Heroes, is going to shake the MMO world."
    • Tabula Rasa at GameSpot
      "The new game is a full-on futuristic sci-fi game in which you'll play as an armored soldier who totes laser cannons into battle against alien foes, though you may also gain paranormal powers from an angelic race of aliens allied with the humans. You'll be able to equip yourself with a wide array of conventional and futuristic weapons with varied strengths and weaknesses, like flamethrowers that deal grievous damage up close (and deal residual damage over time) but have extremely poor range."
    • SUN at GamersHell.com
      "The most impressive feature is its graphics. The game using normal mapping which allows developers to reduce the polygon count without reducing the quality, therefore, you get awesome graphics with little lag."
    Features, Previews
    Fri, May 20, 2005
    Boomjack
  • Coming soon...or not so soon.

    • Vanguard: Saga of Heroes at IGN
      "Middle-Earth Online emerges from isolation with a new title, and something of a change in focus. "
    • Everquest 2: Desert of Flames at GameSpot
      " We had a chance to go behind closed doors with Sony Online Entertainment today to take a look at EverQuest II: Desert of Flames, the first full expansion to SOE's popular massively multiplayer online game. We have some new details on the expansion and what's included in it, so read on for our impressions."
    • City of Villains at GameSpot
      " Villainy is afoot in the world of City of Heroes, or at least it will be when NCsoft releases the long-awaited expansion pack to its superhero massively multiplayer online role-playing game, titled City of Villains. As the title would suggest, City of Villains will put you on the flip side of the typical heroic coin found in the game's metropolis Paragon City. You'll be able to create a supervillain of your own dastardly design and pit him or her against the do-gooders already patrolling the city. When creating your villain, you'll be able to choose from a list of new archetypes, costumes, and powers. These will provide a sinister counterbalance to the types of customizations found in the original game. There will also be an all-new villain group, titled Arachnos."
    • Tabula Rasa at GameSpot
      " What's a Tabula Rasa? While it may sound like some kind of Sri Lankan delicacy, it's actually an upcoming massively multiplayer online role-playing game, designed by the development studio helmed by Ultima and Ultima Online creator Richard Garriott. The game revolves around a pair of warring factions, called the Benefactors and the Bane, who, despite being from the same homeworld, are constantly engaged in a destructive battle for supremacy. You will play as a survivor from an utterly devastated version of Earth, called upon to fight through exotic alien battlefields and hopefully save the universe from the vile Bane."
    • Vanguard: Saga of Heroes at Games Domain
      "Comprised of industry veterans, including some who worked on the
      original Everquest, Sigil Games has teamed up with Microsoft to produce
      Vanguard, a MMORPG game that promises a level of interactive play
      beyond anything that is currently available. Bold words to be sure, but
      Sigil was demoing some of the technology behind the game at E3 to prove
      to the world that the team is on the right track.
      of the technology behind the game at E3 to prove
      to the world that the team is on the right track."
    Features, Previews
    Thu, May 19, 2005
    Boomjack
  • Features, Previews
    Mon, May 02, 2005
    Ralphedelominius
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