|Game:||Gods & Heroes: Rome Rising|
Perhaps the worst part of the game is
that its downright
barren after two weeks. I
ran into a
total of five people from levels 1-10, and not a single conversation
in any chat channels.
through on the aforementioned city fetch quest, I passed by one player. Id love to tell you about
grouping, but between
the total lack of a playerbase, and the squad system fulfilling most
roles of a
party for you, theres not a lot going on, socially speaking.
Its not that Gods and Heroes: Rome Rising is a bad game, but it is nowhere near worth the $39.99 price tag (plus monthly subscription after the freebie month) its asking. Youre getting a paltry variety of classes and abilities, and nothing particularly impressive or original stands out aside from the setting and squad system.
My initial character was the Soldier, who has an ability that places a 30 second buff on him that does flat damage on each melee hit, and can be sacrificed to do a single target nuke to an enemy. I also have an armor aura and fire resistance aura. If I wanted to play a Paladin, Id play a Paladin.
The storyline of restoring your characters estate to its former glory is one of the more original takes on the player storyline. Aside from that, youve got the same dull combat that youve come to expect from any MMORPG that resembles WoW . If you want to play Vanilla WoW : Rome Edition, youve come to the right place. The rest of us will ditch the mediocre grind and class design for greener pastures.
It's not that this is a bad game, it's just far too little/late for this point in the market. The setting is wonderful, and there are some cool systems in play here.... it's just marred by yesterday's graphics, too little polish, and some weird design decisions. Wait until it goes on sale before you drop the money on it.