While the single player campaign’s gameplay is limited, the
multiplayer aspect of Homefront
is vastly improved. Multiplayer is a blast with a couple of exceptions.
There are two basic multiplayer modes (team deathmatch and
take-and-hold objectives). There is a third mode, but that really just
combines the two normal modes and adds a commander option.
In multiplayer, you choose from a number of specs you wish to spawn as
(sniper, assault, etc) which arms you differently and provides
different upgrade options. You gain both xp and battle points as you
play. Xp levels you and stay with you, while battle points only last
for the match. You can spend battle points for some upgrades, such as a
flak jacket, or you can buy different drones or a vehicle. Drones can
act as spotters pointing out all enemy locations to your team or they
can launch attacks. Vehicles can range from humvees to helicopters to
Helicopter equals winning.
The maps for multiplayer are nice and large, giving you plenty of room
to maneuver or hide once you find that awesome sniper position. Unlike
single player, there is no one set path to follow.
The only negatives that I have for multiplayer is that there is only
the two modes of play and the fact that you can’t customize
your appearance. There is no real story for multiplayer, just American
soldiers versus Korean soldiers. Of course, who looks for plotlines for
multiplayer? Just get out there and kill, kill, kill!