With a non-linear gameplay style and a good amount of depth in the various mercenary skill sets, theres certainly some potential for replayability. Unfortunately, the lackluster gameplay keeps that depth from shining through and, as a result, you have a campaign that feels like the same one you ran through 10 years ago with the same characters and the same style of combat and feeling of gloryall with a new $39.99 price tag. I wouldnt feel ripped off at a price point of $19.99, but at close to retail, Jagged Alliance: Back in Action isnt worth the price of admission.
And so another legendary franchise shoots itself in the foot. I dont know what it is, I suppose its the fact that all of the good studios have been assimilated into the large dev houses that produce one popular title in a long running series per year, but we have not had a good year or two in the revival of old franchises. This game will go the same way as Fallout Tactics, and be utterly forgotten in a year or two by all but the most diehard fans.
Whats the point of a remake if you cant imbue the game with the same love and, at least, the same vision? Back in Action is a boring game that just doesnt cut it, regardless of whether you're a purist or a new player. With a mediocre game play experience and overly tedious micromanagement, you will begin to yearn to get back in action yourself with a superior game.