Considering the number of bugs, the tendency to crash, and the incredibly long games… don’t even bother unless you have a friend as masochistic as yourself.
There are so many cool things here. Incredibly deep management, large tech trees with research that has to be drawn up as feasible before It can be chased after, and every single strategy game should have customizable units. There is fun to be had here. I know it. But as is, half of the game is working, and the other half is either pointless, buggy, or crashing you out. If you could pay for that half, I’d say go for it, but 40 bucks is highway robbery for this product in the state that it’s in.
I lament time and time again about
lost potential in games
like this. The thing is, I can derive some entertainment from a buggy
game. There is a
big difference between
hilariously dumb stuff happening in-game, and units refusing to
orders, interface lag, and crashes to desktop happening constantly. It’s hilarious to talk about
this game, but
you’re not actually talking about the game.
You’re talking about the pathetic launch and the issues. SOTS 1 had almost as bad
of a launch, but it
somehow managed to become a pretty good game in the end. Will this do the same? Probably, but I sure as
hell can’t put in any
votes of confidence right now.
can't change any options in
game? Even days later, I still feel like this game is just a
joke I'm not getting.
Pros and Cons
- Tons of data to interact with--a thinking man's dream
environment for a 4X
- It's no Homeworld, but you sometimes
feel that itch being
scratched during a good space firefight.
Interface has next to no
tooltips, and the in-game
encyclopedia is pathetic for as deep as this game supposedly is.
I say supposedly because a good
portion of the game is not working at the moment, and that includes frequent crashes.
Because so many parts of the game
are interconnected, one
broken thing leads to another and the amount of fun you have with the
game plummets rather than increases as you grow accustomed to it.
I want to like this game, but it’s simply impossible to. Sword of the Stars II
is fundamentally broken, poorly programmed (null pointer errors? Divide by Zero crashes? Really!?) and a complete mess of a retail game. Come back in a year, and if Kerberos sticks with the game as long as they did the first one, we’ll eventually have a great game on our hands. There are simply too many great games in the holiday season to buy this one, which essentially amounts to investing $40 in an early beta test.
- Game Name:
- Review Date: November 10th, 2011