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Lord of the Rings: War in the North Review (PC) (Page 2)

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Updated Tue, Nov 22, 2011 by Stow

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Multiplayer

87Very GoodIf you can’t play this multiplayer, I wouldn’t play it at all.  Seeing as you can switch between the characters when you play alone, this leads to a lot of micromanagement. You can throw all of that out the window when you have a drunken dwarf charging randomly and shouting on Ventrilo rather than being controlled by the AI.  These games were meant to be enjoyed in parties, and this game was obviously designed around the co-op aspect.

The northlands are much more fun when you can specialize in one character completely, rather than juggling between the others.

Value

65AverageThe quest is a good one, and fairly long. The problem is repetition in a game that doesn’t really push the boundaries of the genre. This fellowship just feels second rate after all these years of us playing action RPGs, and as such, I can’t recommend this for $50. If you can pick it up on a sale with some friends, then you’ll get your money’s worth, but especially if you’d be playing it alone, steer clear for some time.

Lasting Appeal

45Very PoorWith a completely forgettable character lineup and story that only serves to get in the way or set up the next hub/killing field, it’s been a long time since I ran into a hack and slash that I really never feel like loading up again after putting down. I don’t feel compelled to try any other builds, I don’t feel compelled to yell at my friends to log on, and I just feel like this game is a relic of the past, ala Duke Nukem Forever.

Pros and Cons

Pros
  • The first M rated LOTR game earns it with a tons and tons of brutal combat
  • Stellar sound as is to be expected for a game in this universe.
Cons
  • This game feels archaic. It’s Dark Alliance 3, developed in 2004, rebranded and republished in 2011.
  • Lackluster story and characters are a complete waste of the LOTR license
  • Multiplayer is more or less required to get maximum enjoyment from the title due to the party design.

Conclusion

I love a classic beat ‘em up. I love chopping hundreds of thousands of minions down over the course of a character’s growth from a basic attacker to a whirlwinding death machine. What I got is just that, but with high production values in all aspects except gameplay and story. War in the North is not a bad game. This war is just one that is fought in the past of game design, and as a result, just lacks the punch or feature set that addicts people and keeps us coming back for more.

Stow Review at Ten Ton Hammer

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  • Review Date: November 22nd, 2011
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