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  • When forum trolls write reviews...
    CVG gives EQ2's "Desert of Flames" expansion at score of 75 / 100, citing a lack of polish (but there are plenty of other Europeans playing, har har!) and a continuance of SOE's "feather ruffling" tradition of Combat Changes. Let the nastiness commence:

    Poor old Sony. Given the massive debacle that was the Star Wars Galaxies Combat Upgrade, you'd think that its developer - Sony Online Entertainment (SOE) - would steer clear of using that phrase ever again. Not so. With the release of the Desert Of Flames expansion for the underrated EverQuest II - a game easily as enjoyable as WOW, but with half the calories... Sorry, I mean players - came an all-singing, all-dancing, all-existing player-base-annoying 'combat upgrade'. SOE must be cursed.

    Yea, they're pretty much being populist WoW bastages about it. Check out CVG's EverQuest 2: Desert of Flames review for more ganky ire.
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    Reviews
    Tue, Nov 22, 2005
    Ethec
  • In a city of villains are the heroes the "bad guys"?.

    City of Villains got a look-see from both GameZone and IGN with
    admirable results.

    "You know, MMOs are pretty tough to do successfully.
    Instead of crafting
    a 10-20 hour experience, the developers are expected to make something
    that you'll be coming back to for months and months, with a core crowd
    that may sustain the title for years. World of Warcraft, for example,
    started with about 1500 quests. That's one thousand five hundred
    quests. Granted, the overwhelming majority of those boil down to "kill
    this dude" or "get this stuff," but it's still a heck of an
    achievement, and the number of quests quickly ballooned. I think what
    gives WoW its strength is a combination of the novelty of exploring the
    Warcraft universe on foot, the delightful and varied art style, and its
    sense of humor. That and hundreds of servers across the world to
    satisfy what is probably approaching five million subscribers at this
    point."

    Still yearning for more?

    Reviews
    Mon, Nov 21, 2005
    Boomjack
  • In a desert of flames one reviewer finds his way to the oasis.
    Strategy Informer has posted a review of EverQuest 2: Desert of Flames.

    " The Desert of Ro from the original EverQuest is back in a new and exciting form as the Isle of Ro.  Here players will find the city of Maj’dul along with numerous dangerous and hazardous areas to roam through.  Many of the themes from the Desert of Ro are still intact, but most are tweaked in some way or have been enhanced.  There are still many vermin madmen running around and many Sand Giants everywhere.  The Isle of Ro, however, is a dangerous place for beginners; it is geared towards high-level players around the level 45 and up. "

    You can read the entire EverQuest 2: Desert of Flames Review at Strategy Informer.
    Still yearning for more?

    Reviews
    Wed, Nov 16, 2005
    Boomjack
  • Villains, it's time to stand up and be marked.
    GameSpy has posted a review of City of Villains.

    " Like Batman's Joker or Superman's Luthor, NCSoft's extraordinary superhero MMO City of Heroes has found its perfect foil in the amazing City of Villains. "

    You can read the entire City of Villains Review at GameSpy.
    Still yearning for more?

    Reviews
    Wed, Nov 16, 2005
    Boomjack
  • And so, the darkness rose over Camelot, verily.
    VoodooExtreme has posted a review of Dark Age of Camelot: Darkness Rising giving their impressions of Mythic Entertainment's expansion to their long running MMOG.

    "
    Mythic's Dark Age of Camelot has been live over four years now and has enjoyed its share of success and shortfalls. It's already paid for itself many times over and has a strong core following that pulls in enough coin to keep the streets of Camelot well paved. What keeps the game going after all these years is it's unique player vs player combat system (or realm vs realm) and the company keeps cranking out pve (player vs environment) content at the rate of about one retail expansion per year. Most of the expansions are must buys so players can keep the arms race going, so other than Catacombs (which added nothing to the game for most players), Dark Age of Camelot expansions usually do well. The latest commercial PvE add-on is Darkness Rising. "

    You can read the entire Dark Age of Camelot: Darkness Rising Review at VoodooExtreme.
    Still yearning for more?

    Reviews
    Mon, Nov 14, 2005
    Boomjack
  • A one-year anniversary review.
    GamePlay Monthly has posted a World of Warcraft review just days before the one-year anniversary of the game.

    " It’s November and World of Warcraft has already been out for nearly a year. Although it had a launch that was unstable at best, World of Warcraft has been hailed as one of the greatest Massively Multiplayer Online Games ever created. This may be true, but World of Warcraft stills suffer from many of the same issues that plague the other games of this genre. "

    You can read the World of Warcraft Review at GamePlay Monthly.
    Bagloads of guides, tips and more at the World of Warcraft Community Site at TenTonHammer.com.
    Tired of searching through a dozen sites to find the WoW information you are looking for? Let our World of Warcraft Meta-Search do the work for you.

    Reviews
    Mon, Nov 07, 2005
    Boomjack
  • City of Villains first impressions a'plenty
    TTH puts on the tights and practices our best evil laugh as we join the thousands thronging the bad side of town in Cryptic Studios' City of Villains, a standalone sequel to its immensely popular City of Heroes. We bring back a report on what you can expect from the Halloween-released villain-fest if you too want to bring some evil balance to Paragon City.

    The villainous gameplay is compelling, convincing, and enjoyable, but the most fascinating aspects of the game are, as usual, subject to diminishing returns. While I motored through the first five levels, the pace slackened noticeably from level 6 on. Admittedly, part of this was due to my disappointment over the "power pool" abilities granted at the sixth level- supposedly players would be granted abilities like flight, superspeed, teleportation, and the ability to leap tall buildings in a single bound. These power pool abilities turned out to be severely limited teasers for the real thing; flight was replaced by the marginally-cool "hover" defense buff ability, superspeed by an endurance regeneration buff, and so on. Granted, in MMOs what's a curse can also be a long-term blessing, and my fears that CoV would be a flash-in-the-pan "10 level wonder" were allayed now that I'm looking forward to getting superspeed at the casual weeklong goal of level 14. Being able to do a Flash Gordon impression for a city block or two with a long recharge timer on the baseline ability would be pretty cool, yet it doesn't seem to fit the CoV framework where abilities are never truly superceded by better abilities.

    Get the TTH first take on City of Villains.
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    Reviews
    Fri, Nov 04, 2005
    Ethec
  • Like a lightsabre to the head...
    Eurogamer reviews the Star Wars Galaxies: Trials of Obi-Wan expansion. It's a pretty expansion, they say, but ultimately score it 7/10 for, you guessed it, developing $35 worth of content almost exclusively for the level 65 plus game. When someone figures out how to make the high-levellers and low-to-mid-levellers happy at the same time, it'll be huge! Oh, yea...World of Warcraft, gah.

    "So it boils down to this: the expansion is aimed squarely at the high-level ground-based combat players, and is a solid addition of content for them. That only this one group of players is catered to fully though only serves to alienate those left behind and devalues the offering overall. "

    Star Wars Galaxies: Trials of Obi-Wan reviewed at Eurogamer.
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    Reviews
    Wed, Nov 02, 2005
    Ethec
  • In a City of Villains, does that make the police the bad guys? Do they get put in prison?
    ActionTrip has posted their review of City of Villains.

    "

    City of Villains is essentially a stand-alone expansion to City of
    Heroes. It can be purchased and played separately from City of Heroes,
    but existing CoH players can buy the CoV box and play a villain without
    paying a second subscription fee - a move that was lauded by CoH
    players everywhere. With the onset of City of Villains, a host of new
    features was added to the game, so let's take a look and see if its all
    worthwhile, shall we?
    "

    You can read the entire City of Villains Review at ActionTrip.
    Other Interesting Links:

    Reviews
    Wed, Nov 02, 2005
    Boomjack
  • Happy birthday to you...

    Final Fantasy XI nears its two year celebration on the 28th, and Game Chronicles decided to deliver its well-wishes in the form of a crappy review score. If you learn to treat the account setup as part of the Tetra Master card game, it's bearable.

    Final Fantasy lovers will probably get a big kick out of the game. But after you play for a while, unless you have oodles of time, you will grow weary of it. However, it’s often said that the people make the game, and I didn’t really find myself a player group for this title. Of course, if you can justify spending $13 a month on a 3D chatroom, go right ahead, but I’ll pass.

    Unless you'd like to pass, here's the rest of the Final Fantasy XI review from Game Chronicles.

    Other links you might enjoy:

    Reviews
    Tue, Oct 25, 2005
    Ethec
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