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Reader Submitted Rift Q&A, Part 1

Updated Tue, Oct 05, 2010 by jeffprime

In the first on an ongoing series of exclusive interviews with Trion Worlds, Ten Ton Hammer seeks out as much information as they can about Rift: Planes of Telara, the upcoming, action-packed MMOG. This time, we talk to Scott Hartsman, Creative Director and Trion Redwood City Studio Lead. If you have any questions that you wish to be asked in future interviews, post them in our official Rift forum.

Ten Ton Hammer: Grouping or crafting, which offers the best loot?

Scott Hartsman: Interesting. We have a ton of different ways for loot to get into the game, so I don’t know to say whether it’s grouping or crafting. The last time I went over the list with the itemization guys (and the number and crafting guys as well), the number of vectors by which an item can enter the game…there’s 25 of them.


Read our exclusive Q&A with Scott Hartsman.
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