Archive

RIFT Interviews

  • Rift_Celebration
    In advance of its 6th month "half-birthday" we were invited to join Scott Hartsman and other members of the gaming community for a roundtable discussion.
    Features, Interviews
    Wed, Aug 17, 2011
    Medawky
  • rift_scotty4.jpg
    Trion Worlds hosts Rift's first "State of the Game" press conference with Executive Producer Scott Hartsman.
    Features, Interviews
    Thu, Jul 14, 2011
    Medawky
  • ss202-large.jpg
    Patch 1.3 had a ton of useful additions, but none may have the long term effect on Rift quite like that of free server transfers.
    Features, Interviews, Opinions
    Tue, Jul 05, 2011
    Medawky
  • HK1
    Patch 1.3 is coming June 22nd and we sat down with Design Producer Hal Hanlin to get the dirt on this latest content addition.
    Features, Interviews
    Mon, Jun 20, 2011
    Medawky
  • Water_Rift.jpg

    Trion Worlds surprised the world with RIFT's well-polished launch and all that hard work is paying off.

    Interviews, News
    Tue, Jun 07, 2011
    Martuk
  • rift_colossus
    When Rift was in its earliest beta stages the developers talked excitedly about their design system that allowed them to quickly develop and deploy content. While this sounded great, we took it with a grain of salt knowing that we had heard this all before and our expectations of quick rarely mesh with those of the people in charge of the games we play. In just under two months however, Rift has shattered previously held notions and brought a slew of new content out in record time. Detractors may say that update 1.1 was merely full of things that should have made the initial release; they can’t say the same about 1.2 which is driven by the requests of the playerbase. Including updates and upgrades to crafting, new planar abilities, a looking for group tool and the return of 10 player raiding (yay!) among other things, patch 1.2 looks to be the group’s most ambitious project yet. We recently sat down with Hal Hanlin, Chris Schmidt and even managed to detain Adam Gershowitz briefly to discuss some of the exciting new additions.

    Features, Interviews
    Thu, Apr 28, 2011
    Medawky
  • RIFT-World-Event-Fight.jpg

    The Rift Podcast returns this week joined by Trion Worlds' Dynamic Content Lead Will Cook and Sr.

    Audio / Podcast, Interviews, News
    Tue, Apr 26, 2011
    Martuk
  • RiverOfSouls5

    On the eve of Rift’s first world event, Ten Ton Hammer sat down with Producer Hal Hanlin to discuss exactly what players can expect in River of Souls, the 1.1 content update that promises to change Rift forever. What levels can participate, how rifts and invasions will change, what sort of rewards players can expect, and hints as to how River of Souls will impact the lore of the game, and what not to expect this time around will be discussed in Ten Ton Hammer’s Rift Update 1.1 Q&A.

    Interviews
    Wed, Mar 30, 2011
    Medawky
  • RIFT-Matron.jpg

    RIFT is solidly into its first month of launch and Executive Producer Scott Hartsman recently took some time to speak with Gamasutra about

    Interviews
    Tue, Mar 29, 2011
    Martuk
  • Rift-Security.jpg
    Features, Interviews, Opinions
    Tue, Mar 22, 2011
    Medawky
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