Rift Soul Overviews: The Nightblade

Adding the powers of the elements to the traditional rogue repertoire, the Nightblade is a showcase of what Rift is all about.


rift src="http://www.riftgame.com/img/classes/rogue/nightblade/nightblade_01.png"
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style="font-weight: bold;">Reaver
href="http://www.tentonhammer.com/node/93781/"> style="font-weight: bold;">Calling: Rogue

Role: DPS


The Nightblade is a pure DPS soul in the Rogue calling. Using an
intriguing mix of melee and elemental damage, the Nightblade is an
excellent representative of the overall versatility of style="font-style: italic;">Rift. Like many
Rogue souls, the Nightblade uses stealth to its advantage, but with the
additional elemental abilities they can also unleash devastation from
moderate distance.


  • High damage output
  • Uses stealth for sneak attacks
  • More diverse combat style than traditional stealth souls
  • Wide array of quick hitting combo stack abilities
  • Pairs very well with other DPS souls


  • Lack of crowd control
  • A bit of a glass cannon
  • Long fights can be overly taxing


Nightblades call upon the powers of the elemental planes to help
deliver devastating attacks. Its ranged attacks give it a leg up on the
other melee minded souls in the calling. Nightblades work in any slot
of a melee dps build doing equally well as primary, secondary or
tertiary souls.


All rogues are accomplished at soloing, especially those souls that
have the advantage of stealth. The Nightblade has the added advantage
of ranged attacks in its arsenal to spice up the affair. Heavy
Nightblade builds will want to spend some points in souls that afford
them some extra avoidance or crowd control to help shore up those


Any group looking for a powerful DPS soul will find a spot for the
Nightblade. Groups looking for a something with more utility however,
will want to look elsewhere. Specializing in single target damage the
Nightblade is most comfortable in group and raid scenarios where they
can receive the benefit of concentrating purely on dishing out the
hurt. .

Best With


Neither of my pairings are ones listed in the official recommendations,
but both offer the biggest benefit where it counts – damage output.
Adding the Assassin grants tons of passive buffs and a huge throughput
increase with Puncture. Included in the upgrades are 5% crit, 4%
physical damage increase and 20% crit damage.


The Bladedancer adds some substantial upgrades, but does so at a fairly
heavy price in terms of point investment. The additions are worth it
however as you can achieve 5% to hit, extra dexterity, a huge increase
in white damage, a dexterity self buff and a nice cooldown based damage
increase. You will want to spend between 18 to 20 points here in order
to maximize the gains.

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