The Warden is a combination hybrid/pet class, but don’t think
this means their power has been spread thin. It would be highly
inadvisable to call them a tree-hugging hippie except in the most
respectful tones. Able to wield more weapon types than any other class,
wear chain, and summon the very spirits of the earth, the Warden is
Mother Nature’s ultimate warrior.
Note:
Due to their inability to commune with nature, humans are unable to
become Wardens.
Crunching the Numbers
All Wardens start out with the exact same statistical setup. As they
level up, they’ll also gain a set amount of points in their
attributes. The only way to alter your stats from those of anyone else
is through the use of equipment, runes, and the 10% attribute boost you
receive from your secondary class. The beginning stats and available
equipment skills for a Warden are:
Starting Attributes
- Strength: 14
- Dexterity: 10
- Constitution: 12
- Intelligence: 10
- Wisdom: 10
Starting Equipment Skills
- Robes
- Cloth
- Leather
- Chain
- Dagger
- 1H Sword
- 1H Axe
- 2H Sword
- 2H Axe
- 2H Staff
Getting Your Bearings
Runes of Magic does a nice job of getting you into the action quickly
without tossing you into the deep end of the pool in the hopes
you’ll learn to swim. There’s a very quick optional
tutorial available when you first start. I suggest doing so for a
couple of reasons. First, it gives you some nice rewards and a 48 hour
20% attribute bonus. As a quick note, the timer for this bonus
continues to count down whether you’re online or not. The
second reason to do the tutorial is it literally takes little more than
3 or 4 minutes to complete. In exchange for the aforementioned
attribute bonus, it’s well worth it.
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