Xi’an Scout Unlocked as Star Citizen Blows Past $23 Million

Chris Roberts pens a new community letter as Star Citizen shatters yet another crowdfunding stretch goal to unlock a new ship.

In a surprise to no one, Star Citizen has once again shattered another stretch goal by breaking the $23 million mark, unlocking the XiÂ’an Khartu Scout ship.

Xi’an Scout Unlocked! The Khartu is the light attack craft of the Xi’An military. Contrary to Human ship design, the Khartu doesn’t have a traditional main thruster, instead featuring an array of maneuvering thrusters on articulated rigs. This design allows for incredible agility, making them the bane of UEE pilots, who bestowed the nickname ‘Quark’ because when all of the thrusters are firing, the ship looks like a spark flying through space. The Xi’an Aopoa corporation also manufactures an export model, the Khartu-al, for sale to human civilians as a dedicated scout/explorer. The export model features the same Xi’an maneuvering rig, but control surfaces modified for human use and a more limited armament. (Designer: Aopoa)

With that milestone now behind us, Chris Roberts penned another Letter from the Chairman update to discuss whatÂ’s next. The short, at $24 million, players will unlock a new transportation system.

Public Transportation System – Need to get from one place to another but don’t have a starship? We’re building a galactic transportation system. You can travel via transport from system to system in Star Citizen and even ship items (like a ship you need moved to another hangar.) With this stretch goal, we’ll expand this system: star liners, long range transports, charter ships and flyable shuttles!

If Star CitizenÂ’s momentum continues and propels it past the $25 million goal, an expanded alpha stretch goal will be unlocked.

Enhanced Alpha – We will use additional funding to build a wider alpha test than we had originally intended for the first phase of Star Citizen’s launch. The initial plan was to first launch servers in North America and then expand to areas such as Europe and Australia to decrease latency in these areas, perfecting the game as we improve the experience around the world. This funding will allow us to invest in a wider infrastructure for our early testing, spinning up remote servers earlier. Hitting this goal will also allow us to increase the number of remaining alpha slots. Extra alpha slots not only means more Star Citizens will travel the ‘verse at launch, but that we will receive more feedback and more stress testing. This in turn will allow us to better balance and enhance the Star Citizen experience!

Source: Letter from the Chairman

About the Author

Last Updated:

Around the Web