Darkfall: Unholy Wars + World of Warcraft

  • Need Adventure Tips?

    As promised, our Where to Adventure Guide continued to be updated today with additional information being added about: Loch Modan, Redridge Mountians, Teldrassil, Westfall, the Deadmines and the wailing Caverns.

    As always a TenTonHammer guide is never complete without contributions from the community, so make sure you send them in!

    More updates will follow over the next two weeks, so check back often.

    Head over to WoW Ten Ton Hammer to get more tips on Where to Adventure!

    Wed, Jul 05, 2006
  • Westfall Region Guide

    We have a brand new guide that continues our walkthroughs of
    various regions in World of Warcraft, this time on the Human zone of
    Westfall. Our new guide contains plenty of information to zoom through
    this zone in a speedy manner. Maps, quest walkthroughs, and other very
    helpful tips are included to get through this level 10-20 zone! Look
    forward to more region guides coming soon!

    "Westfall, at one time, was a rich farm land full of prosperous farms.
    Now it sits nearly abandoned, its farms nothing more then dry land and
    the Stormwind Guard had but abandoned this land. If not for the
    militia, this land would no longer be considered Human territory, but
    belonging to the dastardly Defias Brotherhood."

    Want to learn more anbout the Westfall Region? Head over to WoW Ten Ton Hammer.

    Tue, Jul 04, 2006
  • Darnassus City Guide

    We continue our guides over the various regions and cities in
    World of Warcraft with a complete guide to the city of Darnassus. Home
    to the Night Elves, this city in the trees contains plenty of beauty
    and mystery. Our complete guide to Darnassus contains quests, a map,
    and lore on this majestic city up in the sky.

    "Darnassus is the capital city of Night Elves, proud members of the
    Alliance. The city stands within the new world tree, Teldrassil, which
    is slowly being tainted with the corruption left behind by the Burning
    Legion. That's not the only problem that faces this new city, other
    strange magical powers are slowly creeping their way into the homeland
    of the Night Elves."

    Read more about Damassus at WoW Ten Ton Hammer.

    Mon, Jul 03, 2006
  • Chinese Government steps up 'anti-gaming' measures has posted a report on efforts being taken by China's already anti gaming government to take restrictions even further.

    You might not be aware of this, but the ever-autocratic Chinese government has had a system in place since last August preventing individuals from playing online games for more than three consecutive hours.

    The system, by law, is installed in every online game in the country. It works by cutting the ability level of a player's online game character by half after he or she has played for more than three consecutive hours. After five consecutive hours of play, the system cuts the ability level of that player's character to the lowest level allowed by the game. Players have to log off for a minimum of five hours before the system resets.

    Read the rest of this report at

    Thu, Jun 29, 2006
  • PvP Battlegrounds Guide: Arathi Basin

    We continue (and finish!) our series of guides on the PvP
    battlegrounds of WoW with a complete guide to Arathi Basin. Find all
    the information you need to know to be competitive in this fast paced
    action packed battleground! Everything from tactics to descriptions of
    each objective point is located conveniently in our guide for your
    viewing pleasure!

    "Grab a sword, staff, or bow and head out to battle! Your side needs
    you to secure resources located inside of the Arathi Basin. Arathi
    Basin hosts a 15 vs. 15 battle over resources which the other side
    desperately needs to fuel the warfront elsewhere. You can join the
    battle starting at level 20 (5 brackets of 20-29, 30-39, 40-49, 50-59,
    and level 60) to assist either the League of Arathor (Alliance) or the
    Forsaken Defilers (Horde). Constant fast paced battles are the main
    draw to this excellent battleground."

    Learn more about this battleground at WoW Ten Ton Hammer.

    Thu, Jun 29, 2006
  • Blizzard's VP of Game Design, Rob Pardo Talks To CVG had a chance to sit and talk with Rob Pardo about World of Warcraft's much awaited expansion The Burning Crusades.

    World of Warcraft is such an unstoppable behemoth of a success story, it hardly even needs an introduction anymore. Still, there's plenty that developer Blizzard is keeping tight-lipped about regarding the forthcoming expansion Burning Crusade, so we'll seize any chance we get to weed out further nuggets of fact.

    We sat down with Blizzard's VP of game design, Rob Pardo, to probe his impenetrable cavern of revelations regarding just what we can expect when Azeroth's dark portals finally open, the benefits offered by the expansion's two new races and, of course, the new level 70 cap. Read on for more.

    Read the interview at CVG.

    Features, Interviews
    Wed, Jun 28, 2006
  • Now You Can Move Your Character...For A Fee...

    This announcement was posted on the official World of Warcraft site...

    We are happy to announce the availability of the Paid Character Transfer service for World of Warcraft. You can find this feature in the account-management section of the official World of Warcraft website. This new functionality will allow you to transfer characters to other realms (within certain restrictions) in order to join friends and family or make new friends and allies. Learn more about this new feature in our Paid Character Transfer FAQ.

    The initial launch of the Paid Character Transfer service will only allow transfers between a limited set of realms. You can now transfer characters off of these realms:

    * Altar of Storms
    * Argent Dawn
    * Demon Soul
    * Illidan
    * Warsong

    We'll gradually scale up the list of realms to accommodate more players as quickly as possible. To start transferring your characters, just log in to the account-management section and click the Paid Character Transfer button. Good luck in your continued adventures in Azeroth, and have fun on your new realm!

    Please note that because it is tied into the account-management section, the Paid Character Transfer service may be unavailable during the regularly scheduled weekly maintenance.

    Head over to the World of Warcraft site for more information.

    Wed, Jun 28, 2006
  • Kids in a Candy Store: An Interview on Casual Gamers and Tier .5

    Sound familiar? The fight between Raiders and Casual gamers within the
    World of Warcraft has been the biggest source of animosity within their
    first MMORPG attempt. It has taken a while for the two groups to really
    separate and voice their opinions and views, but now, well over a year
    after the release of the game, Blizzard has taken a very large step in
    trying to close the gap. The release of the new tier .5 armor quests gives
    the chance for any player, both Raider or Casual, to upgrade their tier 0
    armor sets, into a whole new set, comprised of 4 new rare items, and 4 new
    epic items.

    This interview will help explain not only the steps involved to complete these new quests, but views from the gamer’s themselves as to whether or not these new upgrades and quests are worthwhile at all, and whether they are the answer to the Casual’s cries before the release of the expansion.

    Read this interview at WoW Ten Ton Hammer.

    Mon, Jun 26, 2006
  • A Walk Through the Forest

    Elwynn Forest, a forest so lush you would almost think of it as Night Elf land. New Humans go from level 1-10 in this wonderfully scenic zone. Although things can be confusing with a feuding farms, Murlocs everywhere, and crazy ninja rogues who like to hang around in vineyards. That's why Ten Ton Hammer how has a complete walkthrough of levels 1-10 in Elwynn Forest! Everything you need to know to get
    through this zone in a speedy fashion!

    "Elwynn Forest is a vast sprawling woodland inhibited by the bulk of
    the Human population. The forest itself is home to many wild creatures
    ranging from boards and wolves to the strange kobolds and murlocs.
    Elwynn Forest enjoys the security of the Stormwind guard, but that
    security is only reserved for the roads and towns. Many places are
    overrun by the Defias staging camps or one of the many strange
    creatures that have taken up residence in this land. The majestic city
    of Stormwind lies in the northwest of the forest, looking over the
    last remaining cities of the Human empire."

    Read more about the Elwynn Forest at WoW Ten Ton Hammer.

    Sat, Jun 24, 2006
  • Cross server battlegrounds, when death-coiling the locals just isn't enough any more.
    Blizzard has thrown up their look ahead to Patch 1.12 for World of Warcraft. Also in the works are a rogue revamp, hopefully changing the many typos of rouge to rogue automatically and World PvP.

    " For the first time in the history of World of Warcraft, you will be able to face off against players from other realms in the Battlegrounds. Coming in patch 1.12 are cross-realm PvP Battlegrounds, linking Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! "

    You can read the World of Warcraft patch notes for 1.12 at the official site.

    Thu, Jun 22, 2006
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