E3 Event Coverage

Darkfall: Unholy Wars

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Game Info

Windows
Developer: 
Aventurine S.A.
Genre: 
Fantasy
Release Date: 
February 26, 2009
Monthly Fee: 
P2P
NR

Darkfall is a fantasy-based MMOG developed by Aventurine S.A., a studio based out of Greece. Originally conceived by a company called Razorwax based out of Norway, Aventurine S.A. and Razorwax eventually merged into one company.

Combining real-time strategy and action to the standard features of the MMOG genre, Darkfall features PvP and massive PvP battles, including horseback and naval battles. Victories are documented for posterity and success is measured so that there is never a question as to what really happened. There are no safe zones and all you have to protect you is skill and the people you have watching your back. Anyone can fight anywhere, but be prepared to face the consequences. When killed, players drop lootable items. Diplomacy, politics, trade agreements and even a legal system are all supported by the game.

Players can choose from one of the six available races. The class system does not conform to the traditional MMOG model and allows players to simply customize their avatar to be what they want.

In September 2012, Adventurine announced Darkfall: Unholy Wars, a complete redesign of Darkfall featuring new art, more features and a host of improvement that include a seamless open world, massive land and naval PvP battles, flexible roles, lootable players and more. Characters from the previous Darkfall version will not be carried over, so it will be a fresh start for everyone. Darkfall: Unholy Wars is scheduled to launch on December 12th, 2012.

  • Sensory Cues in Darkfall

    Posted on the official site for DarkFall is an introduction for a feature story at RPGVault.com.

    There's no radar in Darkfall. There are no floating nametags over player's heads. You won't be able to see bleeps on the mini-map that will alert you to the presence of other players and monsters. You must rely on your senses and stay alert, rather than letting your user interface do it for you.

    This opens the door to a number of very interesting and unique gameplay possibilities, which are supported by a number of sensory cues, some of which we discuss in our weekly RPG Vault feature.

    Sounds interesting to me! Head over and read the article then share your thoughts in our forums. Stay tuned for more updates on DarkFall and all your favorite MMOs here at Ten Ton Hammer.

    News
    Thu, Jul 13, 2006
    LadySirse
  • Tasos Flambouras Tells All at RPG Vault

    RPG Vault has a "Peek" at Darkfall. In this continuing series Darkfall Associate Producer, Tasos Flambouras, talks about populating the Darkfall world and more. There are also two new screenshots posted.

    Darkfall's six unique races have their own culture and architecture, and this amounts to thousands of unique items and structures associated with each race that are placed in the world. Racial capitals and starting villages are some of the main gathering points in the game, and extra care was taken in creating them. There are special, epic in size main dungeons for each race, along with all the others in each region.

    Check out the screenshotsand find out what you can expect to see in this exciting world at RPG Vault.

    News
    Wed, Jun 21, 2006
    LadySirse
  • Death Pigs, Screenshots and Interviews

    Darkfall has had a busy week! On Tuesday the third in a series of Question and Answer interviews was posted on the Darkfall Warcry site.

    Every week we provide brief answers to questions asked by the community. The Q&A is posted on the Darkfall Warcry site. So far there have been three Q&As. Check them out, along with the latest screenshots

    Thursday brought about a new video and a look at how the developers are handcrafting the terrain of the world.

    The handcrafting of the Darkfall terrain was a massive undertaking. It's just one of the numerous features that we've gone the extra mile on, features that we believe make our game stand out

    Read more about the world building and the video on the Darkfall site.

    News
    Fri, Jun 16, 2006
    LadySirse
  • Internal testing footage is up on the DarkFall Official Site. Go take a look!

    More news and info on DarkFall

    News
    Mon, Feb 27, 2006
    Awenyddion
  • MMORPG.com has an interview with Darkfall's Tasos Flamouras

    MMORPG.com: For those who do enjoy PvP, can you explain the reasons why PvP in Darkfall will be something new and exciting for them?

    Tasos Flambouras: More than any other game before it, Darkfall brings the fantasy battlefield to blood-splattering, neck-chopping life:

    Spell explosions blow you away from the battle line with kinetic force; blood splatters on your armor as the ditch-bound head of a decapitated foe rolls past; smoke from fireball bursts reduce vision temporarily until the wind carries it away; warhorses kick savagely and opponents physically block your progress as you race to execute a wound-stunned enemy before their healers get to him; thundering hooves signal victory as your cavalry arrives just in time to turn the tide of battle.

    MMOG combat has tended towards the boringly static, with players deducting hit points from each other while micromanaging their characters. In Darkfall, however, combat is as unpredictable, visceral, action-packed and intense as medieval fantasy combat can be.

    More News and Info on Darkfall

    News
    Fri, Jan 27, 2006
    Awenyddion
  • Almost To Beta...

    MMORPGDot.com
    got a glimpse of Aventurine's MMO Darkfall:

    Darkfall is an interesting endeavor from Greek-based Aventurine, which brought
    aboard the original Norwegian developers, Razorwax. Currently approaching
    beta, it takes place in a world called Agon that will offer six diverse playable
    races aligned in three groups. Humans, Dwarves and the elven Mirdain make
    up one. Orks and the Mahirim wolf-men comprise another, while the Alfar are
    friendless pariahs.

    Why is it that Elves, Humans and Dwarves are always in the same Alliance? If
    it was me, I would choose Orks to be on my side. They are crazy mean!

    News
    Tue, Dec 13, 2005
    LadySirse
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