Age of Conan: Unchained + Sanya Thomas News

  • Want to win a spot in Age of Conan Beta? Here's how to do it.

    Fancy winning a place in our beta tests later in the year? Celebrate news of our upcoming collaboration with Dark Horse Comics with our great comic competition today!

    We are delighted to announce today that in conjunction with Dark Horse Comics, a special Age of Conan limited edition comic will be produced! The unique comic book will premiere at the Comic-Con convention this summer, and will be printed in 400.000 copies.

    The comic is being created by the award-winning Dark Horse Comics team, and Conan luminaries with the likes of Cary Nord, Scott Allie, our own Gaute Godager, Tim Truman and Tone Rodriguez creatively involved!

    To celebrate this release we have an extra special competition for you all today, with the prize of a place in our beta testing up for grabs*

    So what do you have to do? Well we thought what would be better then giving you the chance to be a little creative in the comic medium as well! The kind folk at Dark Horse have provided us with two great pages from the comic, but without their final lettering. What we would like you to do is show us your creative skills and complete the pages. You can simply fill in the existing word bubbles or even add in a few of your own if you would like!

    To enter, download the following pages and then add your own text, returning the final images (in .jpg format) to [email protected], including your full name, address and your login name on our forums before 1200 GMT/UTC on the 23rd of June 2006.

    Entry Page 1
    Entry Page 2


    1. Only one entry per person
    2. You must be signed up on our forums to enter
    3. Do not alter the size and resolution of the original pages
    4. Do not alter the file format of the images, only .jpg entries will be considered valid.

    * Please note that the beta period will not start until later in the year. Entry will be dependant on acceptance of the relevant NDA documentation. Funcom reserves the right to deny entry to the beta, or alter the terms of entry based on behaviour and activity once inside the beta process. Winner must provide their own internet connection and pc capable of running the game at the time of the beta

    Entry Page 1
    Entry Page 2

    You can get more Age of Conan news here.

    Mon, Jun 05, 2006
  • Funcom's Johan Tenga has a 1up blog for their upcoming game Age of Conan. See what he has to say this week about the game and other life events

    Long time no see. Well I've been very busy lately so it has been hard to sit down and focus my thoughts on the blog. First there was E3 which went very well and we are all very proud of the great awards that the game recieved from the press and media, its always good to know that people are looking forward to playing the game!

    You can read the entire entry here.

    More Age of Conan news.

    Fri, Jun 02, 2006
  • There is so much information on this one today that I decided to put it all in one place. Let's start with the Concept Art.

    We have added some new concept art to the site today showing some of the work going into creating the buildings of Hyboria!

    When building an MMO one of the things that a great deal of time is spent on is creating the world itself! This is particularly true when you are dealing with a wonderfully deep license like the world created by Robert E Howard. The world has been envisioned by millions of peoples reading his books for decades and everyone has an ideal in their mind when they think of Cimmeria, Stygia, Tortage or anywhere else you care to mention!

    Bringing it all to life is no easy task - from concept art, through three dimensional art, to the world builders carefully putting everything together a whole lot of work goes into creating the world that the players will be able to explore.

    This week we wanted to show some of the fine details and attention to detail that goes into designing every aspect of the world and a great example is the buildings of Hyboria! To be more specific in this instance the buildings that players will find in Cimmeria, the birthplace of Conan himself.

    Go check out those huts!

    Next on our tour of Conan is the Forum Competition.

    Ready to show off your creative writing skills? Find out more about our great forum competition.

    Now is your chance to show the Age of Conan community your creative works! We are looking for a story about a character you will play or a character living in Hyboria. The top 3 creative stories selected will be allowed to set their own custom forum usertitle*!

    Your story can include several things including how you came to Hyboria, what your current profession is, any major events in your life that affect what you do now, childhood memories, your friends, your lifestyles, and lots more.

    The rules are simple...

    * Your submission must be about a civilian in the Hyborean world and you cannot portray your character as a hero.

    * Your submission must stay in the theme of the Age of Conan. (i.e. no cars, planes, computers, etc..).

    * Your submission must not be tied to any major storyline characters or alter or influence change in the main storyline of REHs works. (i.e. You cannot be cousins with Conan and have a latte with him every Tuesday down at Tortage Coffee Shop).
    * Your submission must be 700 words minimum and only one submission per person will be considered. The only accepted formats are Text Files (.txt) and Rich Text Files (.rtf) only.

    * You must be registered with the Age of Conan Forum located at and your account must be in good standing.

    All submissions must be recieved by June 9th, 2006 to [email protected] with the subject: Character Biography Contest - [Forum Name]

    Winners will be chosen and announced by June 16, 2006.

    Unfortunately you can count me out of this one. My writing skills rival the slowest first grader.

    Last but not least, our favorite Barbarian will be making an appearance at this year's DragonCon.

    t's that time of year again as we make our annual visit to Dragoncon and invite players along to join in the fun!

    We are delighted to confirm that we will be attending the Dragoncon convention in Atlanta in September and will again be having a player gathering for people to come and meet us and chat about the game and join in on some competitions and fun!

    There will be members of the development team there to answer your questions and join in the fun!

    If you are attending and want to reserve a place at one of our evening gatherings please send an email to community@anarchyonline with the subject line “Dragoncon gathering” with your name and details. Space will be limited and will be allocated on a first come first served basis.

    Dragoncon is a great convention and a whole lot of fun and we look forward to seeing you all there!

    So much goodness that I'm spent!

    More Age of Conan News.

    Fri, May 26, 2006
  • Age of Conan has cleaned up so far this year from some E3 awards. it looks like Gamespot, IGN and Gamespy have all given our favorite barbarian the Best of E3 and Editors Choice awards. Good news for Funcom. I've always said that they make great games and this just proves it.

    More Age of Conan news.

    Mon, May 22, 2006
  • The E3 content continues to fly all over the net. Youv'e read what we had to say here at Ten Ton Hammer. Now, you can see what the other guys think.

    Under the leadership of veteran Game Director Gaute Godager, the team is aiming to craft an interpretation of the famed property in which the key combat element will involve actively aiming your attacks, eye-catching combos plus finishing moves like decapitation, and an appropriate overall feeling of pace. This appears likely to attract gamers who express the desire, often quite vociferously, to feel more directly engaged in the battles. Another unusual and interesting element is the ability to form and lead a squad of NPCs. The title was showcased as being optimized for the Vista operating system; along with the striking visuals we've seen, this indicates Age of Conan will be very competitive on the technological front. As well, the art direction appears to do a credible job embodying the fundamental spirit of the underlying franchise.

    You can read the rest here.
    More Age of Conan News.

    Fri, May 19, 2006
  • ToTheGame has an interview with an undetermined Funcom employee about their upcoming MMORPG Age of Conan.

    3. Funcom is responsible for breaching the MMORPG world with Anarchy Online, the first massive online game focusing on the future instead of the traditional medieval genre. Now, with Hyborian Adventures, you’re taking a step back into a lost civilization. What made the team consider such an idea?

    Well, we are just about to complete our take on the ages, with Age of Conan being at the end of the fourth age, Anarchy Online being in the sixth age, and our next online RPG being in the fifth age?. No, seriously, we had always wanted to make a fantasy RPG, and once we could start to free resources of Anarchy Online and Shadowlands, fantasy was the direction we first started looking towards. Not only did we have lots of internal motivation for such a project, but we were also “lucky” enough to get hold of a great license. And the more we dived into the Hyborian age, the more we understood how incredibly diverse the license was. It’s a far shout from the run-of-the-mill Elves, Orcs and Dwarves fantasy universes which surrounds us everywhere these days. In Conan almost everything is twisted and dark, and more than anything humankind itself is at the centre. True, there are evil demons, gods and monsters lurking everywhere, but the humans are the “rulers” of the world. This allows us to make a very different and more brutal and realistic fantasy experience, far from what you have experienced in any Online RPG before.

    You can bet that anything that Funcom makes will be good. I still stand by my statement that Anarchy Online was one of the best MMORPGs ever designed.

    More Age of Conan News.

    Thu, May 04, 2006
  • There is a new gameplay preview over at the official Age of Conan website.

    The core of the question is: can we give any advantage to social gameplay without affecting negatively some peoples’ perception of solo gameplay? I guess that is impossible. The problem is, I want to reward people for being social, without alienating the true image of Conan as a truly solo friendly game. I have thus decided on making a compromise for the social classes, the Prestige Classes as we call them. The compromise is to let all abilities be available for your social class, but simply in a somewhat weaker form. You are barred from nothing, but you can not reach your full potential.

    Be sure to read the rest.
    More Age of Conan News.

    Fri, Apr 28, 2006
  • There's an interivew to be had for Age of Conan. This time Gamespy interviews Gaute Godager.

    According to Godager, the development team took a lot of lessons from Anarchy Online while they were developing Age of Conan. "Having a successful MMO as been an enormous advantage for us," Godager said. "It's a pretty eye-opening experience when what you think you know about how players play MMOs runs into actual data taken from a running game." In fact, one of the biggest lessons that the team learned is that what some players say they want, isn't always what everyone really needs.

    More Age of Conan News.

    Fri, Apr 28, 2006
  • There are quite a few features right now for Age of Conan. Without further Ado - Here they are.

    Age of Conan on G4TV G4TV's Electric Playground show recently visited the offices in Oslo to take a look at Age of Conan, find out what they had to say!

    Including an interview with game director Gaute Godager they also got to see the game's combat engine in action!

    Gamespy Previews Age of Conan.

    More Age of Conan Articles on Gamespy.

    Gamespy really loves Age of Conan. We do to. Expect some news of the game from our E3 coverage.

    More Age of Conan news.

    Wed, Apr 26, 2006
  • Now that all of the archetypes are out there, the comments have been flying in. Funcom wanted to take the time to comment on your.. er... coments. Here is what they have to say.

    We won't always agree with all the feedback, and opinions are subjective, but we are also very happy to listen to good ideas when we hear them!

    So we sat down and went through all the feedback, decided which we could consider, who had a point, and what we felt we might alter or tweak. It was an interesting debate, raised lots of good points, some gameplay orientated and some on areas where we could be even more loyal to the original world as described by Robert E Howard.

    You want more news on Age of Conan? You're in luck! Cause we got it!

    Fri, Apr 21, 2006
RSS feed

News from around the 'Net