ArchLord Interviews

  • What's new with you, Codemasters?

    Chris Dye discusses the future of both Archlord and RF Online with Stratics Central in this recent interview.

    Features, Interviews
    Tue, Dec 04, 2007
  • Archlord on Archlord.

    There's a new Archlord interview up over at MPOGD with the full community team.

    Codemaster’s free to play MMORPG Archlord has been trucking along for the last several years. MPOGD had the chance recently to get some questions answered by the Archlord Community Team. The team is made up by Mr. Ktat, Satine, and Ulric.

    MPOGD: I’ve downloaded Archlord, and it’s beautiful. I have to say, it beats the pants off of the other free offerings. What made you decide to do without the monthly fee?

    Features, Interviews
    Tue, Oct 30, 2007
  • Codemasters talks about its decision, announced last week, to remove monthly subscription fees

    RPG Vault interviewed Tim Hodges about the changes to ArchLord's subscription changes...

    Jonric: What led to eliminating the monthly subscription fee, which you announced last week, and why are you making this change so soon after launching your version?

    Tim Hodges: We have always considered a range of payment options for ArchLord, and have toyed with a number of them in an attempt to meet the demands of players.

    Get clicking to read the rest of the interview. Do you agree with this change to free play? Let us know in our Ten Ton Hammer Forums today!

    Features, Interviews
    Mon, Dec 11, 2006
  • Head of ArchLord's Design Team Interviewed had a chance to ask Dae Hwan Kim a few questions about the upcoming ArchLord. With Orcs, Moon Elves and Humans for players to choose from, what options within the races can we expect?

    Dae Hwan Kim:
    Human: The first race to learn to use fire, and as a result were the first race that were able to learn to use iron. As a result they have the highest defense power of all the races.

    Orc: The Orcs talents lie with the Earth. They are also blessed, or cursed, with a strong desire to win. This means that they have a higher tendency to attack than all the other races.

    Moon Elf: Moon Elfs have a great ability to control water, but due to their background they also have strong abilities in all the other elements. Their main strengths lie in magic and summoning as a result of which their magic skills are set higher than other races.

    Read the full interview and then hurry back and let us know your thoughts right here in the forums at Ten Ton Hammer.

    Features, Interviews
    Wed, Aug 02, 2006
  • There Can Be Only One: An ArchLord Interview with Codemasters' Tim Hodges

    Complete with a soundtrack performed by the London Symphony Orchestra and what may be the ultimate overachiever hook - the chance for one player to exert his or her sovereign will over all players in the game - Codemasters' current localization project, ArchLord, is possibly the freshest concept to come to the west from Asia since Final Fantasy XI. We learn more about the game that's already a smash hit in Korea from Codemasters' Tim Hodges, Community Liaison Officer for ArchLord

    "Tim Hodges: The ArchLord premise, being able to rule over the in game world with a series of powers, can lead to some very nice extremes. You could well get the really dark guild that strives for world domination and when in power choose to be very aggressive with their powers. On the flip side though you could well get a guild that wants to stay in power for a long time and so chooses to be very good with their powers. Using them to help out other players as they wander the world."

    Keep reading to learn more about ArchLord. Are you planning to play this game? Let us know in the forums here at Ten Ton Hammer.

    Features, Interviews
    Mon, Jul 24, 2006
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