Hero Online Features

  • Free to play MMOGs are everywhere. There’s no denying the fact that many players have accepted and regularly play these free to play games,

    Features, Interviews
    Wed, Jun 25, 2008
    Cody Bye
  • Firefly CEO Simon Bradbury Talks About Hero Online posted this interview today with Firefly CEO today.

    FiringSquad: What can you tell us about the storyline for the game?

    Simon Bradbury: Only a little at this stage. Our hard bitten mercenary hero enters the dungeon on what he thinks is a straightforward mission, but it soon proves anything but… It will involve a dungeon under siege, a dungeon that needs the Hero’s help.

    Get clicking to learn more if what they found out.

    Features, Interviews
    Wed, Apr 04, 2007
  • Pre-launch Chat With Jack Stanley has just posted an interview that they did just before Hero Online launched last week.

    MMORPGDot: Please introduce yourself and Mgame.

    Jack Stanley: My name is Jack Stanley, the lead game designer for Hero Online.

    MMORPGDot: Please give us an overview of Hero Online and the sort of gameplay players can expect.

    Jack Stanley: Hero online is a martial arts MMORPG based in traditional China. Players create their character and are plunged into a story line involving 12 demons that have darkened the land and a kingdom that needs a new champion. You learn many weapon skills and class skills along your journey in Hero. You can even achieve some advanced skills like running across the surface of water or dashing up the sides of buildings.

    Read the rest of the interview at then head over to the forums right here at Ten Ton Hammer and give us your thoughts.

    Features, Interviews
    Tue, Aug 08, 2006
  • A Look From Beta has filed a report on their impressions of Hero Online. This is a look at the game from beta, before a full preview.

    First Look

    A highly successful MMORPG in Asia, MGame USA brings it to the English speaking world. At first look, it feels and plays like a cross between Street Fighter and Diablo – lots of martial arts moves and click-to-move/fight/equip/drink unlimited potions. Hero Online looks pretty simplistic at first glance. You are given a choice of four characters, two male (Hunter and Warrior) and two female (Assassin and Physician). Each has a description which tells you the type of combat it is good for and the weapons you can use. You also choose a profession (or class) at level 10, and despite their descriptions, any character type can elect to be any class – Assassin, Hunter, Physician or Warrior.

    Learn more about Hero Online at Stay tuned here at Ten Ton Hammer for all the latest news and information on your favorite games including the forthcoming Hero Online.

    Features, Previews
    Mon, Jul 10, 2006
  • Eurogamer Checks Out Hero Online

    Yesterday posted a preview of Hero Online...

    "He likes liquor. He never made a friend throughout his entire life. In his life crazed about martial arts, only one thing he considers to be his friend is the liquor. People say, you can find him pouring liquor in his mouth on days he killed another."

    Such is the way of liquor-soaked MMO Hero Online "a masterpiece created by three generations of distinguished martial art novelists" that boasts a "complex combination of story content and plot twists, free from prearranged paths, that brings a whole new gaming experience" written by first generation martial arts novelist, Kum Kang.

    Find out what they had to say about Hero Online.

    Features, Previews
    Fri, Jun 30, 2006
  • Hero Preview and Screenshots

    GameZone posted a preview of Hero Online.

    If there is one game that Hero Online can best be equated to emulate, it would be Diablo II. The game is, by default, a third-person hack ‘n slash. It is easy to jump into and play, and it is rather entertaining.

    Read the full preview at GameZone.

    Features, Previews
    Wed, Jun 21, 2006
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