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Hero Online Reviews

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    Posted on Wed, August 2, 2006 by LadySirse

    Ten Ton Hammer's "First Glimpse" Review Gives Hero Online 3 Out Of 5

    Ten Ton Hammer reviews the latest MMORPG to arrive on the scene. Hero Online, released on Monday (7/31/2006) is free to download and free to play, and who doesn't like free? Developer NetGame has a very novel approach to making money in the increasingly jaded fantasy MMORPG market, unfortunately there's little else innovative about the Hero Online grind. We played the first fifth of Hero Online's 100 levels, and our "first glimpse" review gives the game 3 out of 5 hammers

    "In a slight bow to newbie-friendliness, Ngame added tips for beginners that appear at intervals in your chat window. Unfortunately, this consists of mostly keybinding information. Aside from that and what you can discern from the zone-wide chatter, there's literally no handholding. Quests are few and far between; I received a grand total of five quests in the first ten levels. Mostly mundane single-step quests are, however, doled out at intervals; a message scrolls your HUD that "[NPC] might have work for you" when you level up."

    Read the rest of the review and see what else Ethec had to say. Think he's on the mark? Missed the mark totally? Let us know in the forums right here at Ten Ton Hammer.

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    Posted on Mon, July 31, 2006 by LadySirse

    What Does Launch Day Bring?

    MMORPG.com has taken time today to jump into the launch day fun. They have posted a review of the game that is packed with screenshots and impressions.

    Hero Online is a Korean Free to Play game that has been ported over for the US market. Typical of many of its lineage, the client is free and there are no monthly fees to play. Although what you pay for differs between games, each developer’s business model is essentially the same – you pay for what you get. Additional inventory space, special weapons and suits of armor perhaps, additional classes or characters, additional mounts, skills… the list is endless… but we don’t know yet, what will be available.

    A game like Hero Online can hardly be compared to paid models such as EverQuestII or World of WarCraft but must be compared to others of the same genre, or judged on its own merit. Gamers entering this game seeking a world, content and game play similar to EverQuestII or World of WarCraft will only have themselves to blame if they are disappointed.

    Keep reading to see if they rate Hero Online as a hit or a miss! Let us know what you think of the game in the forums here at Ten Ton Hammer and share your launch day adventures.

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