Thrones of Chaos Features

  • Colton Burgess Chats About the Game had a chance recently to talk to Colton Burgess, the Producer of Thrones of
    Chaos. Tell us something about the four races, I mean the differences in their basic stat. And does each race have its special skills?

    A: Each race is unique in there geographical location. The dwarves and orcs are the strongest of the race, while elves are the smartest per say. Humans are just all around brilliant.

    Get clicking to read the rest of the interview.

    Features, Interviews
    Tue, Oct 31, 2006
  • Adam McCall, Assistant Project Lead, Chats with Stratics

    Stratics has posted the interview they did with Adam McCall. Get reading to see what they were able to learn about Thones of Chaos.

    Many MMORPG's have been moving towards more violence, and more player versus player action. Thrones of Chaos (ToC) is the epitome of both aggression and freedom with it's hefty PvP and skill based system. Adam McCall who is the Assistant Project Lead working on Thrones of Chaos, was kind enough to answer some questions for us. They've also provided some pre-beta high-resolution screenshots for us to take in.

    Head over and read the interview and check out the screenshots! Be sure to tell us what you think in our Ten Ton Hammer Forums!

    Features, Interviews
    Tue, Oct 31, 2006
  • is convinced Thrones of Chaos deserves a clean slate, find out why has posted an interview and an announcement that they are adding Thrones of Chaos to their of games they will cover.

    Before returning it to the list, we spoke to Loud Ant CEO Colton Burgress, the CEO of Nuanced Entertainment Adam McCall and the original Producer of Mourning Andrei Gireada. The game's original owner refused to be interviewed for this piece. The three men clarified their roles, some of the history and confirmed that the project had indeed completely changed hands.

    Get clicking to read more. Head on over to our new Ten Ton Hammer Forums and share your thoughts with us today on this and all your favorite MMOs.

    Features, Interviews
    Mon, Oct 09, 2006
  • Colton Burgess Chats with has posted an interview with Colton Burgess, producer of Loud Ant's upcoming Thrones of Chaos.

    Thrones of Chaos is a new MMOG title being brought to life by Loud Ant Software LLC. Thrones of Chaos?s impending release will bring with it a world heavily focused on guilds and player vs player interaction! A family tree system that rewards long and prosperous lineages! And an opened ended and flexible skill system!

    MMOsite Shine had a chat with Colton Burgess, the game's producer, to see how this game is now.

    Get clicking to read more. Are you looking forward to playing Thrones of Chaos? Tell us all about it in the forums here at Ten Ton Hammer.

    Features, Interviews
    Thu, Sep 14, 2006
  • Colton Burgess Chats With Shacknews

    Shacknews brings us a Q&A with Colton Burgess today. This interview gives us a look at the back story of the game, races, the lack of levels and player classes, and more.

    In my opinion, wading through all the various MMOs available is beginning to feel like trying to make your way through a crowded street: barely any elbow room, lots of noise, and by the time you've made it to your destination, the headache pulsing through your skull makes you seriously consider if the journey was worth it. Each game is like a street vendor, shouting its praise and promising new features and revamped game play when compared to the other guy, but in the end, each title feels pretty much the same.

    Whenever something new comes along, especially something completely unknown and unforeseen, I tend to get a little bit excited. A breath of fresh air! A title that will, perhaps, offer a little bit of newness to its genre, or at least tweak existing trends so that they look fresh when brought to the table.

    Enter Thrones of Chaos, currently in development at Loud Ant software LLC.

    An MMORPG touting features such as no-holds-barred PvPing and strong guild support, Thrones may end up being a sweet surprise for MMO gamers-- or it may flop when made to go toe-to-toe with venerable giants such as World of WarCraft or EverQuest II. I spoke with the game's producer, Colton Burgess, to find out more about this new contender in the crowded field of online role-playing games.

    Read the full interview to learn more about this forthcoming game! Don't forget to head over to the forums right here at Ten Ton Hammer to share your thoughts with us on this and all your favorite MMOs!

    Features, Interviews
    Tue, Aug 15, 2006
  • Chaos Theory - Colton Burgess and Loud Ant Studios Introduce Thrones of Chaos

    Copycats are a dime a dozen in the MMORPG niche of the gaming industry. So are promises. But when a developer touts features like familial structures and aging, doesn't pussyfoot around the PvP issue and tells us the game is meant to be a no-holds-barred, guild-up-or-die bloodbath, and tosses in an active trade system between cities that guilds can use or subvert, we take notice. Whether all this will resonate in the unapologetically carebear-ish fantasy MMO camp, time will tell, but if Thrones of Chaos can deliver, we might have a darkhorse candidate challenging Age of Conan for the badassinest MMO title set to be released in 2007.

    We talk to Colton Burgess, owner of Loud Ant Studios, about his vision for Thrones of Chaos. Check out the exclusive screenshots graciously provided by Loud Ant Studios as well.

    "However, yes, each race has their own multiple finishing moves associated with combat that can be performed once you have defeated your opponent and these animations are being made with a more violent feel to them. If you are going to have a hardcore pvp themed world than the combat should also be supported with equally well-made and violent combat visuals. [Thrones of Chaos] simply is what it is... a hardcore , unrestricted pvp world focused on warring clans and guilds. Some will love it because of that and some will hate it. ;)"

    Haven't read about Thrones of Chaos yet? Waiting anxiously for it? Get clicking and learn more. Head over to the forums right here at Ten Ton Hammer and let us know what you think about the exclusive screenshots.

    Features, Interviews
    Tue, Aug 08, 2006
  • An MMO Made From Borrowed Assests? posted this interesting Q & A with Colton Burgess, Head of Operations for Loud Ant Software LLC. It seems that this game is being made with borrowed assests from other developers. Sounds interesting. Keep reading to see if this sounds like a game you're interested in...

    I understand that Thrones of Chaos will make use of assets from at least one MMORPG that is no longer in development. Can you give us a little background on the project?

    CB: We procured a few different assets from numerous areas to help us get a functioning MMORPG title on the market in a very short time period.Either way, we have all the tools and experienced team members needed to put together an interesting MMOG experience in a timely manner.

    Want to know more? Keep reading to find out how this game is being developed. Stay tuned to Ten Ton Hammer for all the latest news on all your favorite games, including Thrones of Chaos.

    Features, Interviews
    Wed, Jul 12, 2006
RSS feed

News from around the 'Net