In the latest episode of Ten Ton Hammer Live!, Jesse Cox sits down and talks with Linsey Murdock, lead designer of Guild Wars Live, Eric Flannum, lead designer of Guild Wars 2, and
City of Heroes Senior Designer Melissa Bianco is the creative force behind Going Rogue, the July expansion that features an all-new level 1-20 experience and the abi
A host of top designers from Paragon Studios including Matt Miller and Melissa Bianco were on-hand at PAX East 2010 to share all new details on July's City of Heroes: Going Rogue expansion, p
With the upcoming release of Going Rogue, the newest expansion for City of Heroes/City of Villains, Ten Ton Hammer has gone in search of more information.
The importance of story in an MMOG is different for every gamer. Some like feeling as though tales within a game have been custom crafted for them, while others are content with an overall...
Going Rogue will introduce a staple comic book theme to the City of Heroes world - the slow descent of a hero into villainy, or the redemptive rise of a villain into more heroic pursuits. Not much...