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  • My EQLive Ranger was a bloodied elf, but I guess Blizzard is talking about a different kind of Blood Elf

    Blizzard's official site coverage of the just-announced World of Warcraft: Burning Crusade features pics, information on new epic weapons, crafting and enchanting updates, and of course the introduction of the Blood Elves race for the Horde and the raising of the level cap to 70.

    • New Player Races: New allies will join the game, expanding the story line and allowing players to develop powerful new characters within the world.

    • Higher Level Limit: The game’s level cap is being raised to 70, and every new level will offer meaningful spell, ability, and talent upgrades for each character class.
    • New Lands and Battlegrounds: Explore the magical realms of the Blood Elves, journey through the Dark Portal into untamed Outland, and visit dungeons and battlefields previously inaccessible to players.
    • Flying Mounts: In Outland, players will gain access to unique airborne mounts that will allow for smoother travel over some of that region’s more hazardous terrain.
    • Jewelcrafting, Socketable Items, and More: Crafters will be pleased to know that the expansion adds an all-new profession to the game: Jewelcrafting. With Jewelcrafting comes the advent of socketable items in World of Warcraft, which will give players additional variety in how they can customize their gear. In addition, existing professions will be enhanced to take advantage of the increased character-level limit.
    • New Quests, New Monsters, and New Challenges: As the boundaries of World of Warcraft are stretched farther than ever before, there will be exciting new quests for players to undertake and new monsters to confront. And with greater challenges come greater rewards….

    Read the World of Warcraft expansion press release, enjoy official BlizzCon coverage, or bask in the new World of Warcraft: Burning Crusade expansion site.

    Related links:

    Features, Previews
    Mon, Oct 31, 2005
    Ethec
  • Mixing it up, Auto Assault-style

    NetDevil recently went back to the drawing board, pushing the release date of futuristic vehicular destruction MMO Auto Assault, and MMORPG.com found out part of the reason why. It seems NetDevil's focus has shifted toward creating a more varied and interesting experience for players, in part accomplished by removing repetitive quests and giving the game's large adventuring areas their own tactical "feel."

    So what is going to happen to these areas? The design lead will say that the theme of an area is “X.” For example, one of the mutant area’s themes is a swamp area, another is underground. The underground area has an entirely different feel than an open highway and requires different tactics. NetDevil is also trying to improve storylines; for example, Pikes and Scavs are both infantry classes, but were both very much the same. Now, though, Pikes feel more like miners; some of them are mining in camps, while others carry around dangerous explosives. The Pikes are willing to suicide, blowing themselves up as long as they take you (and surrounding buildings) with them. Scavangers are very different; they are all about survival and would never suicide like the Pikes.

    View the MMORPG.com preview of Auto Assault from Austin Games Conference.

    Related Links:

    Features, Previews
    Mon, Oct 31, 2005
    Ethec
  • More burning questions crusade around us.
    AtomicMPC has posted a World of Warcraft: The Burning Crusade preview mentioning among other things, auction houses in every city.

    " It's safe to say after that Blizzard is on the right track with its first expansion to World of Warcraft, one of the most popular massively multiplayer online role-playing games. Attendees were shown a preview of the game at the inaugural BlizzCon, a celebration of Blizzard's games. "

    You can read entire World of Warcraft: The Burning Crusade Preview at AtomicMPC.
    Related Links:

    Features, Previews
    Mon, Oct 31, 2005
    Boomjack
  • A quick look at The Burning Crusade, without the religious fervour and piles of burning lumber.
    1UP has posted a preview of the World of Warcraft expansion, The Burning Crusade. The preview focuses on the new Horde race, the Blood Elves. Now all the men hiding their female side can play a more attractive female character. There is your Halloween scare.

    " The first thing you notice about Sunstrider Isle is that it feels a lot like an Alliance town. There's lots of foliage and animals and green and blue and so on, unlike Horde starting areas which are liberally covered with black and brown. Also, because BlizzCon is the only place to check out the expansion, there were a ton of blood elf characters -- so much that in any quest that involves killing things, the time it takes for a creature to respawn is longer than usual due to everyone else killing the same creatures you're going after. The gameworld was set to night time, which made Sunstider Isle look a bit like the Night Elf regions (and not as color crazy as the screenshots in our news story earlier today), but, just as the Horde finally has a "hot female" race to play as, it now has a picturesque little zone to hang out in as well. "

    You can read entire World of Warcraft: The Burning Crusade Preview at 1UP.
    Related Links:

    Features, Previews
    Mon, Oct 31, 2005
    Boomjack
  • Dirty deeds done dirt cheap, especially if you own City of Heroes.
    GameSpot has posted a City of Villains interview featuring Jack Emmert focusing on his final thoughts as the game ships.

    " City of Villains, the stand-alone follow-up to last year's online role-playing game City of Heroes, will arrive in stores next week. And as its name suggests, this is a game in which you'll be able to create your own supervillain, whom you can adventure online with while living a life of crime, which is diametrically opposed to all the heroic deeds you did in City of Heroes. On the eve of the game's arrival, we caught up with Jack Emmert, creative director of City of Villains, for some final thoughts on the game. "

    You can read the entire City of Villains Interview at GameSpot.
    Related Links:

    Features, Interviews
    Mon, Oct 31, 2005
    Boomjack
  • Much talk of bugbears and magic missles.
    MMORPG.com has posted a Dungeons and Dragons Online: Stormreach interview featuring Victor Watcher.

    " Victor Watcher, the Community Manager for Dungeons and Dragons Online, returns to answer Jon Wood and our community. "

    You can read entire Dungeons and Dragons Online: Stormreach Interview at MMORPG.com.
    Related Links:

    Features, Interviews
    Mon, Oct 31, 2005
    Boomjack
  • Toyotas With TOW Missiles.
    MMORPG.com has posted an Auto Assault Preview based on their chat with Valerie Massy and Scott Brown at the Austin Game Conference.

    " Thursday of AGC I got to sit down and talk to Scott Brown, project lead of AutoAssault, and Valerie Massey, Online Community Coordinator. After this summer’s roadhouses I was excited to see where AutoAssault was, and where it was going. "

    You can read the Auto Assault Preview at MMORPG.com.
    Related Links:

    Features, Previews
    Mon, Oct 31, 2005
    Boomjack
  • Is that a boss in your pocket, or are you glad to see me? (that never gets old... or does it?)
    Funcom's Craig Morrison describes the unique "pocket boss" system found in the "Shadowlands" expansion of Anarchy Online. Really, who doesn't want a boss mob they can spawn anywhere?

    The new Shadowlands quests grant faction as rewards for their successful completion as well as pattern parts for our unique 'pocket boss' system, so that players can collect the parts to be able to spawn a special boss mob at their own convenience. Spawning and defeating this boss mob grants further faction rewards allowing players to gain Shadowknowledge (exp) and faction at the same time, something they previously had to do separately.

    A variety of casual player friendly features in the latest "It's alive!" Anarchy Online dev interview at RPG Vault.
    Related links:

    Features, Interviews
    Fri, Oct 28, 2005
    Ethec
  • Guild Wars joins in on the Halloween ruckus.
    Arena.net waxes poetic with the announcement of a new schmaltzy, yet fun Halloween quest for players of Guild Wars:

    When the moon rises high over Lion's Arch
    And the wind moans through the most hollow of eves

    Shutter your homes this holiday
    Steer clear of the shadows
    For on this night, they say,

    A long-addled spirit returns from the grave
    Pumpkin upon his head,
    A wicked deed within his heart
    A pint of witch's brew for all those who misbehave

    Heed these words, all ye who dare enter here:
    Bind your souls to the mortal realm
    For the regent of madness draws near.

    When they say "regent of madness," is Tom Cruise making a guest appearance? Read through the Guild Wars Halloween update notes to find out!
    Related links:

    News
    Fri, Oct 28, 2005
    Ethec
  • Mars attacks...
    The devs hosted one last hurrah for City of Villains testers before closing beta: a full-scale alien invasion. Gamecloud has the details:

    The final battle for the Rogue Islands was fierce but ultimately fatal for the bad guys as the beta for City of Villains finally came to an end. With the game being the only major new MMORPG title releasing this fall we expect that it will be a huge seller both for fans of the original City of Heroes and new fans who have been waiting for the chance to play as the bad guy. The game itself is scheduled to ship to stores on Oct. 31 but players who pre-ordered the game will be able to access City of Villains a few days earlier.

    Read the entire City of Villains final beta impressions at Gamecloud.
    Related links:

    Beta, Official Announcements
    Fri, Oct 28, 2005
    Ethec
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