Do Fans Even Know What They Want?
In last week's Friday Editorial (FriEd) at DDO - TenTonHammer, Shayalyn talked about how Turbine, developers of Dungeons & Dragons Online, might have failed to listen to the voices of their most devoted fans. This week she poses the question: do fans really know what makes a game compelling in the first place?
The reason it appears most gamers don’t have a clue what they want is because, as I said last week, there are two types of fans who express themselves when it comes to games in development; I'll call them the Vocal Majority, and the Thoughtful Minority. Unfortunately, the Vocal (and largely clueless) Majority, by their nature, manages to complain the loudest.
Read Whaddaya Want? - Fan Involvement in Game Development, Take 2 at DDO - TenTonHammer and see if you agree.