Dawn of Fantasy is the next evolution of fantasy RTS games, featuring MMORTS simulation, in addition to the familiar RTS environment. The game immerses players in an intense story-driven...
Dawn of Fantasy is the next evolution of fantasy RTS games, featuring MMORTS simulation, in addition to the familiar RTS environment. The game immerses players in an intense story-driven experience built on a deep history and rich tapestry of mythology. The world will contain a city construction system as well as user-friendly Siege combat gameplay.
Playable races for the game include Men, Elves, Orcs and Dragons. The Dragon sect will not be in the game for launch, but the dragons will be added at some point post-launch. Players will engage in day and night combat with a game engine capable of supporting thousands of units on the screen at once. Units are not restricted to the earth, but they can also climb, mount and swim. The game will have both PvP and PvE elements as players control a persistent kingdom in an area of the world of their choosing. Quests and missions will allow players to advance their kingdom in both size and power.
There is currently an English, French, German and Spanish version of the game planned for launch. The game will also support widescreen resolutions of both 16:9 and 16:10.
Reverie World Studios - CEO, Game Producer and Director, Konstantin Fomenko, posted new information about beta and why the game has been delayed on the Dawn of Fantasy forums.
Dawn of Fantasy is scheduled to released sometime in 2009 for PC. A version is also planned for the Xbox 360 with the release date yet to be determined.
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