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  • Regulos.jpg
    Join Guardian scribe, Padraic, and his trusty, yet slow-witted lackey Bran, as they travel the length and breadth of Telara documenting the people, places, history, and folklore of the world. Before it’s all gone.
    Fan Fiction, Features, Entertainment, Special Pages
    Sun, Nov 06, 2011
  • Rift - Travels Through Telara
    A new weekly series from Trion Worlds and Ten Ton Hammer featuring an exclusive look at the world of Telara, as seen through the eyes of one of its citizen scribes.
    Fan Fiction, Features, Entertainment
    Thu, Dec 22, 2011
  • Nostalgia PvP Story 2

    In the old days, you could cry for help all you wanted outside town.  Sometimes they showed up, and sometimes, they showed up too late.  Note this guy going for the dirt nap.

    When we think of PvP, a few things come to mind.

    -    Battlegrounds, where even teams fight over objectives to the death
    -    Massive PvP, where entire armies/guilds/fleets wage war
    -    The occasional “this guy needs to die” impulse on a PvP server.

    In the past, we didn’t have any of that.  While instanced PvP might have put a damper on immediate threats to your survival, it also makes griefing that much easier.  Ah yes, to grief people on a regular basis.  The act of making someone’s life miserable, via multiple deaths, stealing of enemies, and general harassment via in-game methods as opposed to communication is the griefing way.

    If you were doing it, it was the best thing ever. If you were the victim, you just had to log out and take deep breaths.  Now in the world of MMORPGs, not only is PvP highly regulated in where it can be done, but many countermeasures for things such as corpse camping are in place.  While some games may still have the spirit of killing each other intact, such as EVE, many other games have taken the high ground of going strictly PvE with a PvP afterthought, and that PvP afterthought is non-existent in the zones that you’d like to ambush people.

    So in previous articles of the Nostalgia Destroyer, I’ve taken stances against the past.  This time though, I’ll say I’m for it.  A world populated with sissies who only fight when they have nothing to lose is terrible.

    Because it’s when you have something to lose in PvP that you get the best stories, the most tears, and overall, the most thrilling PvP experience you’ll ever have.
    Fri, Mar 04, 2011
  • soulwalker_header
    Features, Humor, Opinions, Entertainment
    Sat, Feb 26, 2011
  • wow-cataclysm-logo
    Sometimes it’s difficult to cull through all the components of the week’s topic and pick out the 10 best, this week however it’s easy-mode.
    Features, Humor, Opinions, Entertainment
    Thu, Jan 20, 2011
  • Launch has come and gone with no major server catastrophes, and the DCUO playerbase seems pretty hot on the game.

    Fri, Jan 14, 2011
  • wow-cataclysm-logo
    Some of the most famous phrases and popular references to the World of Warcraft have come from the mouths of the game’s various bosses and raid encounters. Join u
    Features, Humor, Opinions, Entertainment
    Thu, Jan 13, 2011
  • wow-cataclysm-logo
    Persistent world game economies are fragile and delicate things that if left unattended can become subject to inflation levels that would make Ronald Regan blush.
    Features, Humor, Opinions, Entertainment
    Thu, Jan 06, 2011
  • Holiday-Header
    The holiday season is upon us and soon Santa Thrall will be making his rounds, bringing joy to the homes of all good Alliance and Horde.
    Humor, Entertainment
    Tue, Dec 21, 2010
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    Each year around this time we here at Ten Ton Hammer love to play the role of prognosticator and offer up our predictions of the coming year in gaming.
    Premium Only
    Features, Humor, Opinions, Entertainment
    Mon, Dec 13, 2010
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