Archive

Mines of Moria + Lord of the Rings Online Features

  • Launch Day Status Report, Interview with Adam Mersky

    Warcry.com has posted this report and interview today as Lord of the Rings Online celebrates it's launch day.

    Turbine launched Lord of the Rings Online this morning and as of 3:00 PM Eastern time the company is very happy with how things had rolled out so far. Launch is a scary day, but the team made it even more frightening when key staff spread out to locations across the United States for launch parties. WarCry spoke to Adam Mersky, the head of Turbine's Public Relations, just after he got back from a launch event in New York City.

    "[The launch has] been great, really smooth," Mersky told us in a phone interview. "Everyone is very calm, things are rolling smoothly."

    Learn more with a click.

    Features, Interviews
    Tue, Apr 24, 2007
    LadySirse
  • Jeffrey Steefel and Adam Mersky Interview

    IGN has posted this interview with Turbine's Jeffrey Steefel and Adam Mersky. Keep reading to see what they were able to learn.

    We talked with Executive Producer Jeffrey Steefel and Director of Communications Adam Mersky at Turbine, discussing higher level content, plans for expansion, and distribution in overseas markets.

    Keep readng to see what they were able to learn.

    Features, Interviews
    Tue, Apr 24, 2007
    LadySirse
  • Mike Searle, Prima Games LotRO Guide Author, Interviewed

    It's Lord of the Rings Online launch day, and Ten Ton Hammer's John Hoskin interviews Mike Searle, author of 30 (!) Prima Games guides covering everything from Tom Clancy's Ghost Recon series to Dark Messiah of Might and Magic. This man clearly knows his computer and video games! Most recently, Searle wrote two guides for Lord of the Rings Online: Shadows of Angmar, and he shares his thoughts on what it takes to craft these intricate guides and what he hopes to offer his readership.

    "(Searle:) I've been hooked on MMOs since battling ruthless PKers in Ultima Online, and there isn't an MMO out there that I haven't at least booted up to see how it tackles character creation. So it was with real joy (and dread) that I picked up LOTRO as my very first MMO book for Prima. It combined my two greatest passions--the fantasy world of J.R.R. Tolkien and massively multiplayer online games--but talk about daunting! Luckily, we had a lot of time to work on the books and constant help from the Turbine design team. We overcame the challenge of an incredibly huge and immensely detailed world setting through a coordinated effort."

    Keep reading with just a click to find out what else John was able to learn!

    Features, Interviews
    Tue, Apr 24, 2007
    LadySirse
  • Confessions of a MMO Noob

    GameShark.com starts the week with a look at Lord of the Rings Online. Keep reading to see what their thoughts are.

    The good news is that whether you have any idea of what an “instance” is or not, ultimately, none of that matters. For the uninitiated, LotRO holds your hand through what you absolutely have to know to get by and leaves the rest up to you.

    More is just a click away!

    Features, Previews
    Mon, Apr 23, 2007
    LadySirse
  • Ask Turbine #7: Launch Preview

    WarCry has updated today with the seventh in a series of community type interviews with Turbine. This week's issue is a bit of a preview of what is to come at launch.

    With under a week to go until the Lord of the Rings Online launches, the crew at Turbine can see the end of a four year journey. They've been in an Open Beta for a few weeks and the massive influx of people has taught them a few things about their game, their customer support and their overall readiness for April 24th.

    More is just a click away.

    Features, Interviews
    Sat, Apr 21, 2007
    LadySirse
  • Jeffrey Steefel Talks Lord Of The Rings Online

    GameInformer.com posted this interview with Jeffrey Steefel last night. Keep reading to see what they were able to learn about the soon to be launched Lord of the Rings Online.

    There are few fantasy worlds that seem like they would ever give Warcraft a run for its money. Lord of the Rings is one of those worlds and in just a few days, Lord of the Rings Online: Shadows of Angmar will release to a bevy of hungry MMORPG and LotR fans. To get you prepped for your adventure, we asked Executive Producer Jeffrey Steefel a few things about the new game. On top of that, we have an exclusive HD video featuring Steefel as he talks about the monsters of Middle-earth.

    Read more with just a click.

    Features, Interviews
    Tue, Apr 17, 2007
    LadySirse
  • The Lord of the Rings Online: Hands-On

    IGN.com has updated their site with a hands on look at the upcoming Lord of the Rings Online. This preview looks at the Champion and Burgler classes.

    We've spent a number of hours running around the lands of Eriador, from the huts and inns of Bree-town to the pipe-weed fields of the Shire, testing out the races of Men, and Hobbits, as well as Burglar and Champion classes. The game has so far proven remarkably easy to get into and understand, which could be attributed to much of its user interface being lifted from Blizzard's World of Warcraft.

    Get clicking to learn more.

    Features, Previews
    Tue, Apr 10, 2007
    LadySirse
  • Ask Turbine #6: ESRB, IGE, Euro Access and Cinematics

    WarCry updated their site today with the sixth in a series of community interviews with the developer's of Turbine's soon to be released Lord of the Rings Online.

    Turbine made some negative waves a couple weeks ago when they announced that they and European publisher Codemasters would employ IP blocking to ensure that players played in their designated territories. The move was not unexpected, Codemasters obviously has an interest in protecting their revenue stream, but the plan was met with vocal opposition with the community and forced Turbine and Codemasters to reevaluate their plans.

    Get clicking to learn more.

    Features, Interviews
    Sat, Apr 07, 2007
    LadySirse
  • My First Steps in Middle Earth - A LotRO Hands-On Preview Part Two

    For this hands-on preview of LotRO, Cody "Micajah" Bye decided to jump into more of a storyteller role and give you his very first impressions as he took his initial few steps in Middle Earth. If you're looking for details on monster-play or the founder's system, look elsewhere. In Part Two of the preview, Micajah explore the world outside of the tutorial instance and falls in love with the landscape of LotRO.

    Some of this "flow" comes from the design of the town itself. The art design team that developed Archet did an absolutely fabulous job. Your eyes never get tired of soaking the town in, as you walk from place to place. Unlike some towns you might find in WoW or EQ2, Archet was lively and colorful – with lots of things to see and do.

    Don't miss out! Get clicking to read more.

    Features, Previews
    Thu, Apr 05, 2007
    LadySirse
  • A Look at The Lord of the Rings Online

    Eurogamer posted a look at the upcoming Lord of the Rings Online.Keep reading to learn what they had to say...

    I'm grinning; smiling like an idiot, because the forgotten fantasies of the 11 year old who was enraptured by Lord of the Rings a decade and a half ago are coming to life again. This is, unmistakably, Middle Earth; I am accompanied by Elves and Dwarves, Men and Hobbits, and we're underneath the Misty Mountains battling evil wights. Every now and then, that fact hits me in the face again, and even to the cynical 26 year old, it's a genuine thrill.

    Get clicking to read more.

    Features, Previews
    Wed, Apr 04, 2007
    LadySirse
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