Archive

Sword of the New World + Dungeons & Dragons Online: Eberron Unlimited

  • Zealot of Righteousness

    Shining warriors of light, paladins benefit from solid combat prowess, holy auras, and the ability to use divine spells. If you have chosen paladin as your character in Dungeons & Dragons Online: Stormreach (DDO), you'll want to know the best tactics to use for your party. Save-vs-DM has you covered:

    Paladins gain one of their most potent abilities at first level: Aura of Good. Your Aura of Good provides you and all of your allies within a close range a passive +2 bonus to armor class and all saving throws. This can be a boon at low levels when your armor class is low and a bigger boon at high levels when saving throws are common place. Make sure that you stay close to your companions so that they can benefit from your aura as much as possible. If one of your companions happens to run out of range, your aura will linger for seven seconds, so don’t run off and leave the rest of your group if someone veers off to take out an enemy.

    Read the rest of Zealot of Righteousness: Paladin Tactics in DDO and be ready to fight evil wherever you find it!

    Fri, Mar 17, 2006
    Ethec
  • Those who can, bard.

    The bard is a pivotal character in any party. Not confined to a single role, bards can bring melee damage, spells, cures, and Ability increases to a party in Dungeons & Dragons Online: Stormreach (DDO):

    Jacks of all trades--masters of none. At the risk of boring you with a cliche, it's true: bards can dabble in almost anything, but another class will be better than them in any one task. Bards can fight, but rangers, fighters, and barbarians can do it better. Bards cast spells, but sorcerers and wizards do it better. Bards can heal, but clerics do it better. Bards can fight and cast spells and heal all at once. Nobody else can do that. On top of that, the benefits gained from bardic music makes a bard a valuable member to any party.

    Read more about the versatile bard at DDO - TenTonHammer.

    Fri, Mar 17, 2006
    Ethec
  • Improve your in-game game!

    So you've had your fill of high adventure in Dungeons & Dragons Online: Stormreach for the day, and you just want to heal up and let off some steam in the local tavern, right? Suddenly you fasten your gaze on a foxy elf / strapping barbarian across the room. Your guildmates might call you directionally-challenged, they might call you a little weak in the character sheet department, but they can never say your one to pass up a promising encounter. You set down your tankard, slide off your stool with a flurry, and saunter towards the apple of your eye. But as you arrive and his/her eyes drift to yours, you realize... you've got nothing.

    That's where TenTonHammer comes in, my friend. We'll toss you a perfect, randomly-generated icebreaker (courtesy of the TenTonHammer Randomizer) to set the mood!

    Here's a sampling (though we recommend extreme caution when using any of Ethec's lines!):

    - Someone better contact the Sovereign Host, I think they're missing an angel!
    - No, I'm not Warforged, but you're not the first to mistake me for a machine... a love machine, that is!
    - Did one of you ladies finish a quest? I'm the reward.
    - Look… a rogue! You better give your heart to me before he tries to steal it!

    And, sadly, there's plenty more where that came from at DDO - TenTonHammer!

    Thu, Mar 16, 2006
    Ethec
  • Rogue-in' it Up!

    Like to play games of hide n' sneak? Then your class of choice in Dungeons and Dragons Online: Stormreach is probably the rogue. Orogurath tells you how to stay alive, impress your teammates, and give good stealth in this handy guide.

    Staying alive and healthy is best done by liberal use of your hide/sneak skill. Even in the thick of combat, you can hide and reduce the likelihood that certain mobs will target you. This will reduce the aggro you generate and allow you to escape more easily from danger. You should rarely attack first. Sometimes your group will ask you to Sap a mob or try for a critical against a sleeping monster, but most of the time, you should be finishing fights, not starting them.

    Sneak up on our handy guide to playing a rogue at DDO - TenTonHammer!

    Wed, Mar 15, 2006
    Ethec
  • A dwarf walks into a bar...

    A good many jokes start with some variation on that theme, but it's no joke when you're unable to enjoy Dungeons & Dragons Online due to a few inconsiderate buffoons in the taverns. Darkgolem, in the guise of his gruff dwarf character, Thrumm, takes on the topic of tavern etiquette in an editorial that would make Emily Post proud.

    As he walks into the tavern, Thrumm notices how crowded it is. Being a short stout dwarf, ordinarily overcrowding is a concern for him, but he has two advantages over the soft city-goers who would jostle him as they approach the bar. One is his massive axe, which he carries with the blade pointing out from his body, quite on purpose. It’s no coincidence that the 4-foot-long haft of the weapon projects over his shoulder into the air in front of him at an angle. It works great as a means of “accidentally” bumping some lily handed mage who is too deep in conversation about the metaphysics of Eberron to avoid coming between a dwarf and his beer. The other, less subtle advantage Thrumm has is his smell; a hill fighting warrior dwarf has more to worry about than simple cleanliness.

    Read "Blessed too Much" at DDO - TenTonHammer and learn how to behave in a Stormreach bar!

    Wed, Mar 15, 2006
    Ethec
  • Well golly that was fast! Most of the time you don't see modules until after at least 6 months of release.

    March 14, 2006 - Turbine is pleased to announce the first module for DUNGEONS & DRAGONS ONLINETM: StormreachTM (DDO). The Dragon's Vault module will provide players the opportunity to battle the dangerous Vault of Night that is protected by a ferocious guardian – the red dragon! This module, scheduled for release in April, is the first in a series of planned modules that will provide new content and features for DDO, the hit MMOG that launched February 28th and quickly became the fastest growing MMOG in North America.

    Let the modding begin!

    See what's new at our Dungeons & Dragons Online: Stormreach community!

    More news and info on Dungeons & Dragons Online: Stormreach.

    News
    Tue, Mar 14, 2006
    Awenyddion
  • Turbine creates a stable economy

    They say money makes the world go 'round. In most massively-multiplayer online games (MMOGs) it's all too true as our Lyle Vertigo laments. Gold farmers--people who keep repeating a quest or killing certain monsters to collect currency--sell videogame money for actual dollars in real money transactions (RMT). Players with tons of gold from RMT buy all of the good items in the auction, driving up prices. The ridiculous amount of coins in circulation leads to inflation. Inflation? In a game!

    Turbine has taken measures to prevent all of this in Dungeons & Dragons Online: Stormreach (DDO):

    Distribution of currency between players and NPCs is very simplified in DDO. DDO has no delivery boxes, no auction houses, and no player shops. NPCs will always buy low and sell a lot higher. This helps to reduce currency circulation. Sometimes NPCs will give you currency directly as a quest reward instead of giving you an item.

    Read what Lyle has to say about the newest MMO economy at DDO - TenTonHammer.

    Mon, Mar 13, 2006
    Ethec
  • Halle Berry's Got Nothing on This Sorcerer!

    In Dungeons and Dragons Online: Stormreach, the sorcerer is fun to play because her quick cast times and plentiful supply of spell points provide raw power. The fact that she is limited to a set number of spells known makes picking the right spells paramount. It also allows for some very "custom" Custom Builds.

    Ralsu brings us a sorcerer whose powers seem to center around storms:

    The Stormcaller blasts away at single enemies with Lightning Bolt. The Greater Magnetism III Enhancement gives this and all electricity spells +40% damage. Any foe strong enough to survive that can be shocked a little harder by activating the Empower Spell Feat. When enemies swarm the Stormcaller and his companions, he uses Hypnotism, Fog Cloud, Web, Sleet Storm, and Solid Fog to slow them down or incapacitate them

    Analyze the entire build at DDO - TenTonHammer.

    Mon, Mar 13, 2006
    Ethec
  • Turning Japanese I think I'm turning Japanese I really think so...

    Arrgh! I can't get the song out of my head now!

    SAKURA Internet Will Distribute DDO to Fans in 2006

    Turbine, Inc. has announced that it has signed a distribution agreement with SAKURA Internet Inc. Under the terms of the deal, Turbine will work closely with SAKURA to localize DUNGEONS & DRAGONS ONLINE™: Stormreach™ for the Japanese market. SAKURA also will market, distribute, and operate the game in that territory.

    Let's hear it for World Dominion!

    Check out our Dungeons & Dragons Online Community!

    More news and info on Dungeons & Dragons Online: Stormreach.

    News
    Fri, Mar 10, 2006
    Awenyddion
  • With a hammer and a prayer...

    Think healers are wimps that can't hold their own in a fight? Think again! Zed offers up some suggestions for playing a cleric in Dungeons & Dragons Online (DDO) that's at home in the trenches with the front-line fighters--the battle cleric. Read his guide to learn how to create a cleric whose healing skills are secondary to his defensive and fighting skills.

    The battle cleric joins the front rank fighters in the thick of battle. His spells focus on self and party combat buffs. For all accounts, he would be as armed and armored as any fighter--heavy weapons, shields, full plate. Healing is secondary to the battle cleric, only being used when group members drop dangerously low in health.

    Get suited up for battle with The Battle Cleric at DDO - TenTonHammer!

    Thu, Mar 09, 2006
    Ethec
RSS feed

News from around the 'Net