Guild Wars 2 + EverQuest Reviews

  • GW2 characters
    When ArenaNet first released its MMO Manifesto we knew they were aiming for something revolutionary with Guild Wars 2. What we got is the first worthy successor to World of Warcraft.
    Tue, Aug 28, 2012
  • Ghosts of Ascalon Book Cover

    Guild Wars: Ghosts of Ascalon is now on bookshelves everywhere and is one of the most anticipated events of the year in the Guild Wars universe.

    Fri, Aug 06, 2010
  • I wonder how long it takes to whip yourself 20 levels into shape...

    As the first true expansions for its parent game, Guild Wars: Eye of the North had a lot of standards to live up to. Not only that, but it seemed to offer a breathtaking supply of new opportunities for higher level players and guilds. Whipping himself into level 20 shape, Cody "Micajah" Bye took a stroll around the new content in GW:EN and dove into the new multi-level dungeons. What did he think? Read the review to find out!

    Thu, Oct 25, 2007
  • Cody chooses a faction.

    Continuing on the week of Guild Wars coverage, Cody "Micajah" Bye recently sat down with the second addition to the Guild Wars series, GW: Factions, and has delivered a review of the stand-alone product. While the game may not be a simple addition to the original Guild Wars, it still delivers plenty of new content for the Guild Wars veteran and continues to be an easy introduction for new players. Check out the whole review!

    Tue, Oct 23, 2007
  • Ten Ton Hammer: Reviewing the reviewed in newer, cooler, BETTER ways.

    Although it's been several years since the release of the original Guild Wars, the game remains one of the most popular MMOGs on the market today. To flesh out our list of reviewed games and as a precursor to the release of Guild Wars: Eye of the North, Ten Ton Hammer put Cody "Micajah" Bye on the task of reviewing ArenaNet's first foray into the MMOG marketplace. Even after all these years, does Guild Wars still deserve a place among the top MMOGs? Find out in Micajah's review!

    Mon, Aug 13, 2007
  • Nightfall Reviewd at Women Gamers has posted a review of the latest Guild Wars Expansion. See what they think of Nightfall...

    For 2006, Guild Wars gets my "Top MMORPG" mark for the second time. Arena Net has taken great pains to help keep their games from having a "slimy" community. Guild Wars still gets my highest marks for a "safer" environment from verbal abuse than several of the other games that I play for reviews. Although that isn't saying much anymore.

    More is just a click away.

    Wed, Jan 24, 2007
  • A Little Rain Must Nightfall has posted their review of Guild Wars Nightfall. Keep reading to see what their thoughts are...

    As with Factions, Nightfall adds two new character classes: The spear throwing Paragon and the whirling Dervish. Both classes come with new skills and weapons, although some feel very familiar, like they slapped a fresh coat of paint on some old skills. The Paragon is a good ranged damage dealer, and also has a variety of buffs for himself and his party. The Dervish fights in close with scythes and damage dealing spells.

    Get clicking to learn more!

    Thu, Jan 18, 2007
  • An illuminating dissection of the latest chapter in the MMOG saga

    Computer and Video Games has posted a review of Guild Wars latest expansion today. See what they had to say about Nightfall!

    n fact, at times Guild Wars: Nightfall is a bit hard to call an MMORPG. It has all of the hallmarks of the genre, but at times it feels all too similar to old-man Diablo II mixed with two-parts EverQuest and three-parts of fantasy-cliché. Playable as a standalone part of the Guild Wars world, Nightfall mimics Factions by bringing two new classes to the table. The god-bothering, scythe-swinging Dervish can enchant himself with all sorts of spiritual prayers and cause ice and earth damage, and the friendly neighbourhood Paragon can tactically assist players on the battlefield with various buffs and health boosts while lobbing spears at people's heads.

    Get clicking to find out more of what they had to say about Nightfall!

    Mon, Dec 18, 2006
  • Steadily Building a Behemoth has weighed in with their thoughts on the latest Guild Wars expansion. Do they give passing marks to Nightfall?

    The massively multiplayer online game world is currently strangling under the weight of World of WarCraft — a fine game, but any publisher hoping to compete must offer something completely different. Alas, innovations in the role-playing game concept are few and far between, but NCSoft did find one idea attractive to any gamer, and made it key to Guild Wars. This earthshaking concept? An MMO without the monthly fee. $15 a month may not be much when weighed against endless glories of Azeroth, but “free” is a constant temptation.

    Keep reading with just a click.

    Tue, Dec 05, 2006
  • Throwing the "pay to play" model out the window

    Games Radar has been busy today! they've posted another review. This time of Guild Wars.

    With an incredibly fluid and flexible character creation system, Guild Wars never lets you feel that you’ve been trapped in a certain character build. There are six professions: the Warrior, Monk, Necromancer, Mesmer, Ranger, and Elementalist. You’ll need to choose a main and secondary profession for any character, however out of the hundreds of unlock able skills available, you can only take eight with you when leaving a main city or entering a PvP arena.

    Get clicking to read the rest.

    Fri, Dec 01, 2006
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