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  • There are some really nice screenshots of Turbine's upcoming Lord of the Rings Online at Eurogamer for your viewing pleasure.

    More Lord of the Rings Online information than you could ever want.

    More Lord of the Rings Online News.

    Fri, Apr 28, 2006
  • Do Fans Even Know What They Want?

    In last week's Friday Editorial (FriEd) at DDO - TenTonHammer, Shayalyn talked about how Turbine, developers of Dungeons & Dragons Online, might have failed to listen to the voices of their most devoted fans. This week she poses the question: do fans really know what makes a game compelling in the first place?

    The reason it appears most gamers don’t have a clue what they want is because, as I said last week, there are two types of fans who express themselves when it comes to games in development; I'll call them the Vocal Majority, and the Thoughtful Minority. Unfortunately, the Vocal (and largely clueless) Majority, by their nature, manages to complain the loudest.

    Read Whaddaya Want? - Fan Involvement in Game Development, Take 2 at DDO - TenTonHammer and see if you agree.

    Fri, Apr 28, 2006
  • Clearing up the hardpoints

    Auto Assault might be the "fastest, most destructive MMORPG ever", but the game never leaves you short on interesting considerations. Foremost of which: the tires, armor, weapons, and other equipment you should choose for your next jaunt through the post-apocalyptic plains. Our newest guide discusses your vehicle's functional slots, or "hardpoints", and how each piece of equipment's detailed stats affect what you'll bring to the fight.

    "The car makes the man, and nowhere is this more true than in Auto Assault. Short of purchasing a new chassis, you can make a number of changes to your vehicle: power plant, tires, armor, 4 weapons slots, a hazard kit, and even a dancing hula girl ornament, perhaps?"

    Read the Vehicle Hardpoints Guide at Auto Assault - TenTonHammer and know your thermobaric cannon from your isotropic power plant!

    Fri, Apr 28, 2006
  • MMORPGs increase productivity... yea, that's the ticket!

    The Orange County Register reports that corporations are beginning to embrace virtual online gaming as a means of personal and team development. Okay, we all know that 9 out of 10 meetings are a waste of time; so why not gain a level or two while your at it?

    In multi-player online games such as "World of Warcraft" by Blizzard Entertainment in Irvine, success can depend on strong leaders who communicate well and can coordinate a well-timed attack that uses the varied talents of their team, from dwarves and gnomes to night elves and humans.

    Because many modern corporations depend on creating effective teams from geographically separate staff members, some companies study games to see how they accomplish that through a mix of Internet phone calls, instant messaging and personal communication skills.

    Monthly subscription fees won't drain your wallet like green fees, yes. But if your boss calls for a heal, you better be johnny-on-the-spot.

    Check out this interesting workaday world-meets-MMO article at TMCnet.

    Thu, Apr 27, 2006
  • AA as a trading card game... papercuts, anyone?

    If the Auto Assault trading card game matches the intensity of the MMORPG, you'd best wear protective gloves. Fortunately, we're talking an online TCG here. GameTunnel reviews AA in online TCG form, free to try for Auto Assault subscribers (your serial number will net you a free starter deck).

    In Auto Assault TCG you have only two objectives and no strategic map. That isn’t to say the Auto Assault game lacks strategy, it just isn’t quite as deep as Star Chamber. If you are a hardcore strategy fan, check out Star Chamber at www.starchamber.net. If you are a Magic the Gathering player or simply curious to see what a TCG is all about, I suggest Auto Assault at www.autoassaulttcg.com.

    Bottom line, it appears that the Auto Assault Trading Card Game works best as an intro to TCG gaming. But, dude, why not login to Auto Assault TKM (The Kickass MMORPG) as long as you're going to be on the computer?

    Anyway, check out Game Tunnel's review of Auto Assault TCG to sate your trading card curiosity!

    Thu, Apr 27, 2006
  • Smials - Great big bunkers for little bitty hobbits.

    The Great Smials, or the Great Place of the Tooks, were excavated in Tuckborough by Isengrim II, the tenth Thain of the Shire and grandfather of the famous Bandobras "Bullroarer" Took. A great family hole akin to the Brandybucks' Brandy Hall, the Great Smials are deep and many-tunnelled. They were not only designed to provide a home for many generations of Tooks, but also to defend against incursion in dark times.

    Read more about the smials right here.

    If you love The Lord of the Rings Online, you'll love our Lord of the Rings Online Community!
    More Lord of the Ring Online News.

    Thu, Apr 27, 2006
  • The E3 Elimination Tournament - Reminder — 04/26/06

    Reminder that The E3 Elimination Tournament is going to take place this Saturday, April 29. We have all sorts of E3 related prizes to give away, including a free trip! Check out the Contest Page for all the details!

    Contest Page.
    Auto Assault Fans Go Here!

    The Best Auto Assault Community in the WORLD! Seriously, they have a ton and a half of good information. Check them out.

    Note: No, we're not giving away a trip. Would we like to? Sure.. but we're not. So I apologize for that misunderstanding.

    Thu, Apr 27, 2006
  • Release the scantily clad character models, or the hounds.
    NCSoft opened up the doors to Guild Wars: Factions at midnight last night for pre-order customers. The rest of us get to try it out starting tonight at the witching hour.

    "ArenaNet, developer of the award-winning online roleplaying game Guild Wars, and NCsoft Corporation, the world's leading developer and publisher of online computer games, announce today that one of the year's most-anticipated PC titles, Guild Wars Factions, has officially shipped. For fans of the game that revolutionized online roleplaying, the wait is nearly over as Guild Wars Factions goes out today to retail stores worldwide.
    Guild Wars Factions is the stand-alone follow-up to Guild Wars, the game that set new standards in online gaming with fresh design, innovative technology and no-subscription-fee pricing. With an expected retail price of $49.99, Guild Wars Factions will be available worldwide and servers supporting the new release will "go live" at 12:01 AM PDT /7:01 GMT on April 28, 2006."

    There is only one place that you need to go for Guild Wars information, and that's our own Guild Wars Community.

    Thu, Apr 27, 2006
  • Enter the Underworld

    Temple of the Ages is a unique area in Guild Wars. It has the usual assortment of quests and collectors, but it also acts as a gateway to the realms of the gods. When your region has the favor of the gods, you can pay a price to visit Grenth's Underworld or Balthazar's Fissure of Woe.

    To indicate favor, the statue of Balthazar will burn, and the statue of Grenth is a waterfall of frost. Kneel (/kneel) before either statue while your region has favor, and a Voice will appear. Balthazar's Voice can admit you and your party to the Fissure of Woe for the cost of 1,000 gold, regardless of party size.

    We introduce you to the Temple and explain how to access these high-end PvE zones. Read our Guild Wars - TenTonHammer Guide to Temple of the Ages.

    Thu, Apr 27, 2006
  • Ralsu can make guides, but don't let him sing!

    Anybody can make a bard. You want your Dungeons & Dragons Online: Stormreach (DDO) bard to be the best, most efficient bard on the server. To get there, you'll need to have the most useful spells. Read Ralsu's notes for each of the Level 1 bard spells to learn how to pick the right ones with your limited choices:

    Charm Person
    Cool down (seconds): 6
    Casting Time: Medium
    School: Enchantment
    Range: Long
    Components: somatic, verbal
    Duration: Special (save every 3d6 + 12 seconds)
    Target: foe
    Save: Will to avoid

    Official Description “Charms an enemy humanoid, which will fight as a trusted friend and ally. Charmed humanoids get an additional saving throw every 3d6+12 seconds.”

    Notes: This spell causes your opponent to fight for you in combat. It has the very annoying drawback of preventing completion of events that require you to kill your charmed foe, such as doors that won’t open until all your opponents are killed, etc. Your foe receives a save when you first cast charm, and every 15 - 30 seconds afterward until he succeeds. Until then, your enemy will fight for you. This spell will only affect humanoids. If you are looking to add damage to the party, this spell can get it done. First you have to find a humanoid and charm it before your party goes nuts and kills it. If the charm breaks at an inconvenient moment, you could be in big trouble.

    Read Untrained Melody I at DDO - TenTonHammer to learn how to build a better bard in DDO!

    Thu, Apr 27, 2006
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