Voyage Century Online Features

  • Building cities sounds a lot like work. Can't we just have some loot?

    Features, Previews
    Thu, Apr 10, 2008
  • William Zang Interview

    Features, Interviews
    Fri, May 18, 2007
  • A Chat With Daniel Lin, the Manager of Overseas Marketing for Voyage Century posted an interview with Daniel Lin yesterday. Keep reading to see what they were able to learn. What are the types of game play are available to players? Do you feel that all of them are viable character paths for players to take?

    Daniel Lin: There are three different types for the character development: skill level, ship level and rank of the nobility, which are got form different way to increase the experience. The skills leveled up by practicing and finishing the task relating to the skills. There is no upper limit for it at present. Yes, believe me, they are all viable character paths for player whatever you choose merchant, craftsman or pirate.

    Don't miss out on the great screenshots with this interview! Get clicking to read more.

    Features, Interviews
    Thu, Dec 21, 2006
  • David Lin Talks About IGG's 16th Century MMO

    GameZone has had a chance recently to talk to the folks at IGG about one of their upcoming MMOs.

    “In Voyage Century you can choose to become a dastardly pirate, plunder the merchant ship, capture the city, and realize your pirate dream”

    The feel of the waves crashing against the hull, the slight shudder as the cannons fire and the acrid gunpowder smell that dances above the waves. The ring of steel as swords flash through the air, below the Jolly Roger.

    Learn more with just a click. What do you think of all the pirate MMOs cropping up? Share your thoughts in the Ten Ton Hammer Forums!

    Features, Interviews
    Tue, Nov 21, 2006
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