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  • PvP With No Monthly Fee. RPGVault has posted their E3 Guild Wars Report. It's likely that they wrote this: "During the five weeks or so since Guild Wars shipped, we've seen many highly positive reactions, both in reviews and - far more important - from players at large responding to its combination of fast-paced action, team orientation, a gentle advancement curve, the broad skill system that affords lots of choices, stylish visuals and more. Given the level cap of 20 can be reached in an equal number of hours or less - the main question in many minds is how well the game will hold its user base during the lengthy period until the first expansion pack." Read the entire Guild Wars E3 Report at RPGVault.

    Features, Previews
    Thu, Jun 02, 2005
    Boomjack
  • Muhahahahaha. City of Villains has been previewed by RPGVault. I'm 100% confident that they might have written this: "Addressing what may well have been the most frequent request made by players of the earlier title, the underlying concept this time is a reversal of roles. Instead of fighting to save Paragon City from the forces of crime and evil, your task is to help rid the Rogue Isles of pesky do-gooders who think it's their duty to impose liberty and justice, and to prevent you from achieving your rightful status as a dominant crime lord." Read the entire City of Villains Preview at RPGVault.

    Features, Previews
    Thu, Jun 02, 2005
    Boomjack
  • Trucks With Guns. RPGFan has posted a quick and dirty preview of Auto Assault. They might have written this: "While last year's game showed a mostly top-down view of the chaos, the revised title now features an over-the-shoulder view with a draw distance of several kilometers and destructible, physics-based environments. Players can choose from one of three races: the humans, mutants, or biomechs, each with their own advantages. Humans for instance, have a feature called shield inversion which generates a field of mass destruction around their vehicles, while biomechs can transform through several different modes." Read the Auto Assault Preview at RPGFan.

    Features, Previews
    Thu, Jun 02, 2005
    Boomjack
  • With the E3 interviews behind them, they interviewed themselves! The folks at Farlan Entertainment have published an internal interview. Here is our 100% money-back guarantee that they could have written this: "Here is an interview of Vuuar by Alchemic Dream on May 24th, discussing the following themes: Development and technical update, Graphics and animation, Gameplay" Read the entire Dark and Light Interview.

    Features, Interviews
    Wed, Jun 01, 2005
    Boomjack
  • Fine and good, but will Lord British become Lord AngelicAlienguy?Tabula Rasa, the MMORPG being developed by Richard Garriott has been previewed by GameShark. We're minimally confident that they wrote this: "The brains and imagination behind the epic game Tabula Rasa is none other than Richard "Lord British" Garriott, who is best known as the creator of the hugely successful Ultima series of role playing games. It’s a pretty safe assumption to say that he knows what he is doing when it comes to game design and giving players what they want. Tabula Rasa, his latest project in the works, looks like it will give the next generation of gamers exactly what they want, only more elaborate and more engaging. Tabula Rasa is an online massively multiplayer game that pits a coalition of rebel soldiers against the invading xenophobic alien race known as The Bane. The first person action is mixed with the strategy and storytelling depth of a role playing game and all comes together as one in the incredibly large and always active world." View the Tabula Rasa Preview.

    Features, Previews
    Wed, Jun 01, 2005
    Boomjack
  • We have ways of making them talk.

    • Vanguard: Saga of Heroes at GameSpy
      " We talk with Zack Karlsson of Sigil Games Online about laying the foundations of a fictional continent. "
    Features, Interviews
    Tue, May 03, 2005
    Ralphedelominius
  • Features, Previews
    Mon, May 02, 2005
    Ralphedelominius
  • Features, Previews
    Mon, May 02, 2005
    Ralphedelominius
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