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Miscellaneous Interviews

  • Features, Interviews
    Sat, May 13, 2006
    LadySirse
  • Shayalyn Goes Pirate

    Shayalyn got her first look at Pirates of the Burning Sea, the upcoming MMO from indie developer, Flying Lab Software, that involves high seas naval PvP and PvE combat.

    While she was not sure that this would be the type of game for her, Kevin Maginn, a designer for Flying Lab, was easily able to convert Shayalyn as he demoed the game and talked about its features.

    Maginn took us out onto the high seas in search of some combat. We watched as his ship, which essentially becomes a player character on water, sailed out in search of adventure…or trouble. It wasn’t long before Maginn’s ship was engaged by an enemy vessel. When a ship enters into a battle, a battle marker appears on the game map, indicating to others that there’s a fight going on, and the ships enter their own instance. After 10 minutes in battle, a ship in trouble can call for help, and other friendly ships can enter the instance to provide aid. There are no disadvantages to asking for help, and the system is designed to encourage cooperative play.

    Do you want to see why Shayalyn turned pirate? Then head on over and check out this E3 interview

    Features, Interviews
    Sat, May 13, 2006
    LadySirse
  • Full-Tilt PvP on Steroids

    Karen "Shayalyn" Hertzberg asks the deep and burning question, "Do you have the cojones to brutally destory your enemy?" After taking time to interview Adam Carpenter, Fury's Lead Designer, she fills us in on why this is a game where you will need to have them.

    Fury is a game for those who do have the cajones to brutally destroy their enemies—it’s 100 percent full-tilt PvP. You won’t be slaughtering NPCs in Fury; you’ll be taking on other players in fast-paced, instant-action combat. “[Fury] isn’t like other games where you’ll stand around 8 seconds waiting for a spell to cast,” Adam Carpenter, Fury’s lead designer, told us. “90 percent of our spells are instant cast.” Carpenter described the game as “on steroids.”

    Check out the rest of the story on Fury and their presentation at E3 here.

    Features, Interviews
    Fri, May 12, 2006
    LadySirse
  • Player Houses, Guard Towers, Flying Mounts and More

    Sigil Games Online's much awaited MMO Vanguard: Saga of Heroes was demonstrated for the team from Ten Ton Hammer today as well as other teams from the Vanguard Affiliate Program. Nicole "Awenyddion" Hamlett gives us her impressions of this game that recently shocked the industry with the announcement that they were making a deal for Sony Online Entertainment to become co-publishers and the distributor of the game.

    We were told that Sigil is very happy with SOE distributing their product. "We've been treated very well." Said Paul Luna. For something that happened so quickly, Sony has treated Sigil and Vanguard like AAA stars. The atmosphere is charged with excitement. Frankly, I'd be happy as well if I had Brad McQuaid and team back in my arena.

    Today, myself, and Byron "Messiah" Mudry sat down with a few other of the affiliate sites for a demo by none other than Jeff Butler and Brad McQuaid. The beautifully executed demo showed this old fan a few new tricks.

    Read more about Vanguard: Saga of Heroes at E3 here.

    Features, Interviews
    Fri, May 12, 2006
    LadySirse
  • Everyone's A Pirate So Say it With Me....ARRRR!

    John Hammond and Karen "Shayalyn" Hertzberg offer this report of their interview and impressions of Pirates of the Caribbean Online. They get a look at graphics, confusion and game developers...read on!

    Your goal as a pirate is to gain notoriety and become, as Walker says, “the most notorious pirate in the Caribbean.” In other words, the more you plunder, the better you arrr. (Get it? The better you arrr? Oh, never mind.) All sorts of things contribute to your notoriety. You can win battles in both naval and avatar-to-avatar combat, you can complete quests, and you can even defeat other players in “parlor games” such as cards. If it makes you a more infamous pirate, it helps you advance. The game even has a notoriety meter, which appears to function like the experience bar in most MMOs.

    Read the full story and get a better feel for Pirates of the Caribbean Online at E3 here.

    Features, Interviews
    Thu, May 11, 2006
    LadySirse
  • Daniel "Tyren" Chin Tells All...

    Byron "Messiah" Mudry and his partner in cri...erm, partner for E3, got a chance to sit down and get some indepth and wonderful information about World of Warcraft and it's upcoming expansion...

    When asked about a new capital city for the Draenei, Tyren could not answer for sure. He said they most likely would, but it was not guaranteed yet as it was still very early in the development cycle and not much more than the low level starting zone was available. The playable demo would only allow us to advance to level 5.

    Read the full interview with Daniel Chin from World of Warcraft at E3here.

    Features, Interviews
    Thu, May 11, 2006
    LadySirse
  • Character Creation, Combat Machanics, and a Look at Thestra

    Does she ever slow down? Karen "Shayalyn" Hertzberg took some time at the Vanguard: Saga of Heroes Booth at E3. She took time to get hooked on the game, chat with Associate Developers and get us some first hand impressions.. Thanks Shay!

    As you begin your journey into Vanguard’s world of Telon, you’ll first create a character, selecting from a dizzying array of playable races and classes (which we’re told are subject to change until launch). Standing outside the Sigil booth, I watched a demo of a male orc warrior going through the rigors of customization. In a matter of five minutes, the orc’s appearance drastically changed…so much so that the first version would have been completely distinguishable from the latter.

    Find out more about the much anticipated Vanguard: Saga of Heroes here.

    Features, Interviews
    Thu, May 11, 2006
    LadySirse
  • Disney/ Buena Vista Entertainment Go Pirate

    Arrrrr Maties it's time to get ready to go Pirate! Ever busy Jeff "Ethec" Woleslagle offers his report and impressions of this new MMO to hit the sceen. Move over Johnny Depp, Jeff's on the scene now...

    Johnny Depp in heavy mascara starring in a light, humorous take on the swarthy side of the age of sail – this was about all we knew of Pirates of the Caribbean upon arriving at E3. It turns out that development of the newest MMO from the folks at Disney Online / Buena Vista Entertainment is well underway (the Pirates of the Caribbean Online booth has a playable demo), and is in fact headed for a 2007 release. Best of all, it looks like a lot of fun.

    Check out what else he has to say about Pirates of the Caribbean Onlinehere.

    Features, Interviews
    Thu, May 11, 2006
    LadySirse
  • Coming Your Way...Eventually

    LOTR Community Manager, Karen "Shayalyn" Hertzberg, brings us a look at the long awaited Turbine MMO set in Middle Earth. What did the game look like? Is there really a game to be seen?

    "TenTonHammer delivers a first look at this visual masterpiece in the making, though realizing our dreams of Middle Earth might take a little longer than we thought. The Turbine crew walks us through a beautifully rendered demo and shares their concept for the tutorial and the game's innovative 'trait' system."

    Find out what she learned about Lord of the Rings Online at E3 here.

    Features, Interviews
    Thu, May 11, 2006
    LadySirse
  • Our very own Jeff "Ethec" Woleslagle took on the task of meeting with the folks from EVE Online. The appointment had been planned for months. So what new information was Jeff able to find out?

    "After making an appointment to see 2005/2006 sleeper hit EVE Online at E3 months in advance, we were expecting to bring you a quality interview from little-known but highly respected Icelandic developer Crowd Control Productions. What we got was... well, you'll see."

    Read the rest of the "interview" with EVE Online from the convention floor of E3here.

    Features, Interviews
    Thu, May 11, 2006
    LadySirse
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